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  1. Prez

    Hmm... I wonder if I'd be able to get away with going out in public wearing a gas mask, like I'd...

    Hmm... I wonder if I'd be able to get away with going out in public wearing a gas mask, like I'd just joined the NCR Ranger HECU Division. :V
  2. Prez

    Rules Ideas That Don’t Deserve Their Own Thread

    @ArtistDavidHarper With regards to the 'why not just show these events' statement, I had assumed some of said events could be relatively mundane or incidental things that don't really warrant being shown, if being 'shown' them is even possible. For example, skills could be determined by 'so what...
  3. Prez

    Rules Ideas That Don’t Deserve Their Own Thread

    @RachelTheSeeker Re: Mimics: That reminds me, I remember reading someone's concept for a D&D dungeon crawl over on Reddit. IIRC, it started as a fairly standard adventure where a couple of adventurers go into a big ol' cave to battle a dragon, except they discover along the way that the dragon...
  4. Prez

    RMMV Non-Standard (Non-Humanoid) Protagonists

    I've had plenty of ideas of this type, mostly involving aliens or robots. One of my most recurring settings (recurring in my mind, that is) has no humans at all, with the protagonists being long-legged frog critters from space, alongside monopedal birds and sandworms with cyborg arms. I've had a...
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    @The Stranger I dunno if they came back recently, I just know the first time they came back and...

    @The Stranger I dunno if they came back recently, I just know the first time they came back and I wanted to make a dumb pun. ...Unless you're saying you were a kid when they came out originally way back when (I wanna say the 60s?), but I didn't think you were that old. :V
  6. Prez

    Back in the old days, long before I was born, salted crisps - or potato chips, for you yanks -...

    Back in the old days, long before I was born, salted crisps - or potato chips, for you yanks - came unsalted and had a little pouch of salt to manually shake on it. Of course, things are more efficient now, but Walker's still brought back the old 'Salt 'N' Shake' style a couple years ago. Dunno...
  7. Prez

    Crossing roads with perfect timing is the one marketable skill I have. Maybe if the situation...

    Crossing roads with perfect timing is the one marketable skill I have. Maybe if the situation deteriorates enough, I can charge people to learn how to cross the road from me. :V
  8. Prez

    Question! If anyone here has any of the Time Fantasy tiles, or the Omega Modern one, do they...

    Question! If anyone here has any of the Time Fantasy tiles, or the Omega Modern one, do they include character templates/bases/whatever the term is?
  9. Prez

    Rules Ideas That Don’t Deserve Their Own Thread

    Continuing on from that last idea, I've got some rough ideas for mechanics for my next (major) game idea I could do some with feedback on. First of all, there's no level system at all. In lieu of this, you learn new skills by 'scanning' enemies with a particular item, and you gain a skill in...
  10. Prez

    @ImaginaryVillain 'Solid start' is right :V

    @ImaginaryVillain 'Solid start' is right :V
  11. Prez

    There a thread out there that tells us the best way to open an RPG that isn't 'the protag gets...

    There a thread out there that tells us the best way to open an RPG that isn't 'the protag gets out of bed'?
  12. Prez

    16-bit style sound FX

    Hallo! So something I've grappled with in the past when thinking of game ideas has been sound FX - since I'm a big fan of the POP Horror tileset and that sort of retro pixelly style in general, I feel like the standard crisp-and-modern RTP sound FX - not to mention most of the stuff you can find...
  13. Prez

    @The Stranger I've never played it, but from what I've been told, it's a rubbish attempt at a...

    @The Stranger I've never played it, but from what I've been told, it's a rubbish attempt at a modern RPG that tries to be deep but just winds up being obnoxiously pretentious, chiefly because of its unlikeable protag and a tone-deaf attempt at incorporating a real-life unexplained death case...
  14. Prez

    How do you make cutscenes less boring? Besides having the characters do the sprite-sized...

    How do you make cutscenes less boring? Besides having the characters do the sprite-sized equivalent of wild gesticulating, I spose. :V
  15. Prez

    Rules Ideas That Don’t Deserve Their Own Thread

    I just had a thought - are there many RPGs in which levelling-up only improves your character's stats, while new attacks or skills are tied to your equipment instead? I was considering not having level-ups at all, but that felt like going too far. :V
  16. Prez

    You ever have a great idea and then almost immediately discover someone else had the exact same...

    You ever have a great idea and then almost immediately discover someone else had the exact same idea?
  17. Prez

    First time posting around after a year and then some. Old ideas basically cancelled. I do wish I...

    First time posting around after a year and then some. Old ideas basically cancelled. I do wish I had a better interest span. :V
  18. Prez

    Tactics System 1.0

    Hallo! I think this looks p. promising, but I have a question (which may have already been answered thus making me look stupid, but anyway :V) - would the system allow for a system in which attacks have certain 'ranges' and characters can move freely rather than in a restricted number of steps...
  19. Prez

    Game & Map Screenshots 10

    Hallo! So yesterday I discovered that VX Ace only has two layers for tiles, so I decided to go back to MV, since the only reason I moved to VX in the first place was because I liked the way it looks. However, I still wanted to use Cilianna's Ancient Dungeon tiles, so I put them through the RTP...
  20. Prez

    Help with overlaying tiles!

    Ahhhhhhhh, that would explain it, yes! I've just been reading up on Parallax mapping, and... well, let's just say I can get carried away with normal mapping, too much to focus on actually making the game. :V Thanks for clearing that up. :)

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