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  1. HelioUnicorn

    Turn-based movement?

    For a long time now I've been trying to add turn-based movement in a dungeon map to my game. It's sort of like Pokemon Mystery Dungeon, for anyone who's played those. Basically, every time the player moves the enemies are set to approach you, one step at a time, until they finally touch you and...

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Another room (actually other half of previous room)
What should I focus on today?

Character Portraits?
OR
Mapping?
Alright, I think I've got tired of VXAce. I guess I will jump to MV.
Just had a stranger SPRINT away from me in the grocery store. Talk about overreaction...
...I don't think I'm that ugly! ^-^
I wonder if I can go outside ye-

Government: lemme stop you right there

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