I'm utilizing Yanfly's Skill Learn System, Class Change Core and Subclass to create something similar to a skill tree, where the skills the player choose to learn will open the possibility for him/her to learn other specific skills. But to do this, there's something I need: For the...
When i playtest my game and try to save, i get the error "object too deep", as shown below:
It doesn't happen everytime, but at random times at random maps, which makes it more difficult to trace the cause of it. Any idea why it happens?