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  1. KailiaSweetleaf

    Galv's Roll Credits

    I love this plugin, there's just 1 thing I wish it had in regards to the BGM - A fade out option for the end of the credits before the scene ends.
  2. KailiaSweetleaf

    Outhouses

    wont lie, I laughed too XD
  3. KailiaSweetleaf

    Outhouses

    This... idea is actually really good! I also figured out a way to make outhouses and wells work for my game. If the player uses the well, they drink from it and regain 100 MP. With your idea... thinking aside from my thought of recovering only 100 HP, of setting up such a random variable. But I...
  4. KailiaSweetleaf

    Outhouses

    So my game does have wells and outhouses in the towns. I plan to make wells be an alternative source of recovering HP and MP if the player doesn't want to stay at the inn and just wants to hurry along. But for the life of me, I'm having a hard time figuring out what outhouses would do. Right...
  5. KailiaSweetleaf

    Game & Map Screenshots 11

    Haha yeah, I can understand that. For the most part, I do intend to have some world interactions. But, outhouses don't really do a "flushing" thing. And some might even not want toilet humor in such a serious game. But there will be plenty of world interactions. Like wells in town the player...
  6. KailiaSweetleaf

    Game & Map Screenshots 11

    Ah, I wouldn't really know what the benefits are of using the outhouses in the various towns and cities. Since I don't have a needs system in the game. I kinda want things to serve some kind of purpose to the player in some way. Like food not only will give small boosts to certain stats, but...
  7. KailiaSweetleaf

    Game & Map Screenshots 11

    Well it is a city, and I wanted it to feel like one. And since it is a starting point for my game, quite a bit of story telling early on will be done from this city. Has a tavern for late night drinks, a cafe for quick meals, and a diner that offers full course meals, and usually a place one...
  8. KailiaSweetleaf

    Game & Map Screenshots 11

    The starting city in my game: I wanted to include as much realism as possible so throughout the city are public outhouses (the player wont get access to them, but the char will comment about them being outhouses) and divided the city into 7 sections: Government - Park - CHurch Higher Class...
  9. KailiaSweetleaf

    MV - FSM Snowified

    Wow I had no idea that site even existed. But sadly none of the parts are what I was looking for, as the snow roof is the matching one for the special green one for that set. But I will definitely be keeping a close eye on that site for sure.
  10. KailiaSweetleaf

    MV - FSM Snowified

    snow overlay would be the most ideal then I can easily put the overlays on myself.
  11. KailiaSweetleaf

    MV - FSM Snowified

    I been searching high and low and sadly I just can't seem to find any conversions of town of beginnings for snow covered looks. And my game does have snow regions. Not looking for the entire set to be made with snow, but just certain tiles I can substitute into the RTP snow terrain alongside one...
  12. KailiaSweetleaf

    [MV] Moghunter's Clock

    The numbers didn't change because that file actually is for a different plugin of Moghunters, Visual Timer, which I do not use. However what was the RGB color for them numbers you used as a base? I should be able to modify them in the script itself. Edit: nevermind it doesn't have a text color...
  13. KailiaSweetleaf

    [MV] Moghunter's Clock

    Wow! I thought it would look better without the vines but the way you did it, made it fit perfectly! Here's a screenshot!
  14. KailiaSweetleaf

    [MV] Moghunter's Clock

    oh nice. As for TimeHudA the color looks great. I am guessing you are still working on it? This will do till A is complete. I will add them to the project :)
  15. KailiaSweetleaf

    [MV] Moghunter's Clock

    thank you :) I will be spending the day writing the story out as I got quite a few maps done already.
  16. KailiaSweetleaf

    [MV] Moghunter's Clock

    I'd like to keep the same layout design, as I am still pretty new to scripts so I don't yet know how to modify the layout numbers etc. I do know though the vines part of the default design, doesn't fit the game at all. The game is about gods and following a paladin and his crew as they undertake...
  17. KailiaSweetleaf

    [MV] Moghunter's Clock

    Okay probably best to show ya. The selection dialogue box, is the system graphic I am using as seen in this screenshot: And this is what the clock looks like in my game: So basically I would like the clock graphic to match the system skin with the blue and gold look.
  18. KailiaSweetleaf

    [MV] Moghunter's Clock

    Okay so I have everything for my game I need except the clock that came with the Time System Hud (https://atelierrgss.wordpress.com/rmv-timesystem-hud/) doesn't match up with the menu graphic I am using for my game. I would like to get that time hud modified to more fit the system graphic I am...

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