Hello all!
I've been rather inactive on the game making front, but I've started making my own music and I'm here to share with all of you! :D
As I am still relatively new to the world of music, I would greatly appreciate it if you told me what you think of the songs - what you like and what...
@tomkomaster I'm actually in the process of drawing faces for some of the edits. I just posted edits of the People 1 faces and characters. I also do requests, so if you have something specific in mind, just ask me :)
Please help :(
I'm making a night/day cycle with pictures for extra lighting and I'm having trouble getting the pictures to show up right away after you exit a house. I figured the problem was because if you go out between the numbers I set for the day periods (1 hour = day, 6 hours =...
@Shaz Thank youuu! ;_; I knew there had to be a simpler way to that. I didn't even check out the move picture command -_- I should really look at all the commands and see what they all do before trying to do something like this...
I'm trying to create a day/night cycle that uses pictures to add extra lighting effects. The change between pictures was too abrupt, so I added a parallel process event with many pictures at different opacities to create a smoother transition. But the transition repeats over and over again. I...
@nakina Oh my god... I only used one wait command and a change MP command and I got it working perfectly. I just made a parallel process event that creates a night/day cycle yesterday. What is wrong with my brain??? -_- Thank you for mentioning the timer, it jogged my memory :) (Also, the...
I'm not super knowledgeable about RPG Maker yet, but if I'm understanding you right, why don't put a move route in the first page, and add "Change Graphic" "Change Opacity", and "Change Blending" commands to get the effect you want. Then use a self switch to go to a blank page. You could also...
Hi! Sorry if there's already a topic on this, but I looked around and couldn't find anything for my specific needs.
I want to be able to have all characters regenerate MP from walking, but not in battle. Or it could be time based by just being on the map. Also I was wondering if there was a...
Um... I know this is very old, but I was wondering if it's possible to adjust the y positions of individual events (not of the water tiles themselves).
You can see my problem in this screenshot:
The character sprites are okay, but the ducks and the fountains, which are directly on the...
Well after half a year of health problems (that aren't as bad as before), and playing with UE4 & 5... I realized I should finish this project before working on something else. So I decided to upgrade my randomizer. And really just focus on compromising wherever I can to finish the project sooner rather than later.
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