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  1. SimProse

    Do all MV variables initialise as "zero"?

    Traditionally in Javascript, its similar to other languages in that it depends on what type the variables is initialized with. "Numbers" initialize with 0 and 'Strings' initialize with null unless they're assigned with a default value at creation time.
  2. SimProse

    RPG Maker MZ v1.2.0 Update

    Latest version of MZ, no screen tearing on my system either. Works fine.
  3. SimProse

    Does MZ share previous engine's issue of sometimes corrupting loaded projects after crashing?

    Does MZ share previous engine's issue of sometimes corrupting loaded projects after crashing?
  4. SimProse

    RPG Maker MV White Screen NOTHING WORKS!!

    MV tends to rather picky about having recent drivers installed, so if its an older one, that could be the reason, based on previous posts about the 'white screen' issue. For some people, grabbing this .DLL and putting it in the folder with MV fixed it...
  5. SimProse

    RPG Maker MV White Screen NOTHING WORKS!!

    Did you update the driver on your graphics card? That fixed it for many people previously.
  6. SimProse

    " Accursed creator! Why did you form a monster so hideous that even you turned from me in...

    " Accursed creator! Why did you form a monster so hideous that even you turned from me in disgust? God, in pity, made man beautiful and alluring, after his own image; but my form is a filthy type of yours, more horrid even from the very resemblance!" How about that? Oh, sorry. That's from...
  7. SimProse

    Random Item Prefixes & Suffixes

    Does this work with MZ? or has anyone tried it?
  8. SimProse

    How to Publish an RPG Maker Game on Steam

    Yes, you do need to provide tax info to Valve, as far as I know. I'm in the US, so it doesn't require a business if you just use your full name as a sole proprietor. Might be different in the UK.
  9. SimProse

    How to Publish an RPG Maker Game on Steam

    Just a small correction: "This fee is not refundable, but will be recoupable in the payment made after your product has at least $1,000.00 Adjusted Gross Revenue for Steam Store and in-app purchases." It's 1 thousand, not 10 thousand. :D
  10. SimProse

    Caethyril's MZ Plugins

    Here's my plugin list. Does not seem to work still. Hmm...once I turn off the VisuStella Core plugin, it works fine. That's something many people will use, so you might want to check on that.
  11. SimProse

    Caethyril's MZ Plugins

    I'm trying your custom title screen plugin, adding a Quit Game command using another plugin. I put in 4 commands without scrolling, and it seems to ignore it, and still only displays 3 commands in the box at once and needing to scroll. Using LunaTechs Quit2Desktop plugin if that matters.
  12. SimProse

    RPG Maker MZ, Preview #2: Graphics, Mapping, Eventing!

    This is HUGE actually, and should allow it to be ported to XBox One using UWP without needing to include the .m4a files (previously the .OGG didn't work for this purpose). Now if only I could figure out how to enable the XBox Live stuff using the HTML5 export feature...
  13. SimProse

    Is it worth exploring Mac / iOS deployment?

    I ported a few of my RPG games to Mac to publish on Steam, and... eh. Maybe 5-7% of my sales are Mac. It wasn't too much trouble, but probably a waste of time overall.
  14. SimProse

    Have you actually sold ANY substantial amount of games on Google Play? I imagine its so...

    Have you actually sold ANY substantial amount of games on Google Play? I imagine its so congested that anything more than a few sales wouldn't be possible without a lot of advertising.
  15. SimProse

    Yes, sadly...'Breakin 2' actually uses that dorky subtitle. It made little sense then... or now.

    Yes, sadly...'Breakin 2' actually uses that dorky subtitle. It made little sense then... or now.
  16. SimProse

    YEP Item Core - "Skip" Use-Scene

    I do the same in all my games; no need to confirm every time a player uses something. Saves clicks/button presses for sure. I use this version of Yanfly's Item Core (it's 1.26) and I have it fixed so that the extra confirmation thing has been eliminated. Hope it helps you...
  17. SimProse

    Enabling steam coupon for published games

    Very minimal from my experience so far (with 10 games on Steam). Hardly anyone uses them, they end up getting traded most of the time.
  18. SimProse

    I never run out of ideas for plugins! I have around 60 ideas or so at any one time. Just need a...

    I never run out of ideas for plugins! I have around 60 ideas or so at any one time. Just need a programmer to do them (I know a little JS, but probably not enough for this stuff).
  19. SimProse

    How to access %APPDATA%?

    How do I do this with 1.5.2 of MV? The lines don't read the same way, and my deployed game will not save at all, giving me those EPERM errors. The current lines: StorageManager.localFileDirectoryPath = function() { var path = require('path'); var base =...
  20. SimProse

    The Paladin joins the fight!

    Welcome! I bid you good fortune and yes, this place is an oasis for those wishing to learn the secrets of RPG Maker. May your journey be a bright one. :)

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its_a_random_world.jpg
Well after half a year of health problems (that aren't as bad as before), and playing with UE4 & 5... I realized I should finish this project before working on something else. So I decided to upgrade my randomizer. And really just focus on compromising wherever I can to finish the project sooner rather than later. :kaoswt:
hmmm. an art of mine was removed from reddit, for a reason not even listed.

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