@ImaginaryVillain Hey, I liked WoW. After a point it did go quite downhill. Fast.
@The Stranger They're getting sued for being a super heckin' toxic place to work, especially if you have boobs or morals. Fun, right? Barf.
XP upscaling has been an enormous headache due to the differences in tileset styles, so this is my way of taking a break! These tiles were significantly easier to piece together, as no real editing beyond the upscale process had to take place. All tiles were split up individually, or in small...
@spillycup No worries! MV and MZ do have a lot of similarities under the hood, and MZ has a lot of "just make the MV stuff work" code in there as well. If you have an issues, let me know and I'll do what I can to help. I may need to try to recreate the process to remember what all I did, heh...
@spillycup Well, good news for you! Make a backup of your project, make a new MZ project, empty it, drop your MV stuff in and see what errors! Maps will come over, animations won't... there were some other things. I brought over a project of mine like that and it wasn't too bad.
I've picked up every RPG Maker version I could, and used most of them (some were just for access to the resources), and I've released next to nothing, but I've learned more and more every single time.
No sunk cost; learning has a very real value.
@TwentyFree Pixel Studio, with an off-brand apple pencil that I am so glad I got. It's weird but it seems like my barrier for making pixel art that I actually like was simply using a pen instead of a mouse. ¯\_(ツ)_/¯
We were lucky, here. It rained a little just after sundown and that helped cool it quicker... but today won't carry that advantage, and the next three days are supposed to shoot up to the 33-34C range. Do not want.:kaocry:
I got lot's o balancing to do lol... I think I'll redo my skills for the 3 party members for the 5th time lol. but I need them to be more distinct for balancing the RPS element system since fights are 1 on 1 with tagging.