I'm trying to make a pvp turn based strategy game. I'll be using a system where players choose skills from the 3 or 4 archetypes warrior, rogue, mage, priest (mage and priest may be combined into one depending on how things work out). I would like to have enough skills that a player can choose...
Unfortunately, while trying to run an app I needed (curse you, Adobe!), my laptop blacked out, so my data got wiped when I got it repaired. Stuff like facesets are saved in my drive, but my sprites now only exist as screenshots I've taken in the past To be fair, I'm a little relieved, since I've been feeling unsatisfied with the visual style of the character sprites, and I guess I can now revamp them?
after lot's of edits to Mike's attacks (to make it seamless with movement, no EX versions, cost 1-ups), I finally got combo skills to work. had to do a lot moving tho to get the combo list to appear where it is lol. that actually took longer than setting up the moves.
What's kind of amazing is I've been in a developmental rut for the LONGEST time but putting a music mix on of video game soundtracks and specifically hearing the VX Ace music come up and it's nostalgia of me being excited to make my first game has REALLY got me going again!