You would delete the original, unencrypted files in your deployed project. After deleting, you're left with the encrypted files that are decrypted by the decrypter plugin. This way, your game can read the encrypted files but people looking to dig around in your game folders to steal your assets...
Hello! I would love to be able to use your encryption tool on a future project but ran into a problem when attempting to test these on a current game of mine. Attempting to run the finished .exe gave me an error from RMMV that the game's HTML file is in the 'broken' state.
Here's all of the...
Hi, I'm a new and upcoming Indie Developer, and I could really use some help when it comes to system programming. Explorers can only go so far before needing a map, you know?
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