Kinda started as a throw away line to my buddy "Dude, what if we had an RPG game based on our stories and comics?" he thought it was a good idea. 30 mins later, he hits me up on steam "Humble bundle's selling RPG maker for dirt cheap, you should get a copy".
The rest is history, I suppose.
Sure she may have tested him to see if he'd take the bait, but I think this requires a bit more nuance. Financially, men are expected to be providers, but not breadwinners like it used to be in the old days. Women now have access to higher education thus higher potential for financial...
Generally, quality over quantity. If you can work with three good characters, i'd have that over 20 rushed ones. Does not mean you cant have 20 or more characters, just focus on the important aspects.
I hope you do find such a person, friend. Someone who makes you happy and supports you does make the daunting task of game development that much better. From experience it's a two way street, you may have to engage in your partner's ideas and listen to what they have to say. If you share the...
I'll give this one a go. The project I'm working on also has a sci fi twist and an ATB battle system :)
I'll post my feedback in due time, or I can PM you if you'd prefer that instead.
I think most folks here have covered all the bases, so here's my own take.
Consider your audience. Perhaps they prefer a more active gaming experience. There are games like Morrowind that 'throw' the player right into the world and let them orient themselves to the story. There may be some...
I'm not sure if I'm necroposting here, but I have a question... What's the other script you're referring to? I'm using Modern Algebra's one and that works fine. You may need to contact Vlue if you want a patch, methinks.
I downloaded the source files. I have briefly browsed through the config files and I'm not quite sure how to test this out. I don't have any knowledge regarding the server stuff, but I would still like to know to get started. Perhaps you can draft up a tutorial on how to set up a peer to peer...
These are great! The ones that stand out for me the most those that use lighting (very important in general) and depth(mostly things like elevation or buildings). Loads of talent on this site.
Private Jay Freeman, one of the main characters in an upcoming project I'm working on. There's more on our wikia page (if you are so inclined to read up about him, the link's here -> https://wildguys.wikia.com/wiki/Jarod_Freeman - it's still being worked on, but I'm focusing on the game right...
I have superimposed my own icons and I dont feel the need to scour the internet looking for each individual icon that belongs to a particular game. Frankly its a waste of time when I have other things to work on in my schedule. If there's an icon that's got a distinct style like a spell icon...
Can you provide some kind of example? (For demonstration purposes)
Conceptually, it sounds like parallax mapping; using Phototshop/Paint.net/Gimp instead of the map editor.
Had a funny feeling about my laptop last night so I moved my project over to desktop via thumbdrive, just experienced my first corrupted project and couldn't be happier about the timing!! *proceeds to copy file onto every thumbdrive in the house*
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