So I'd like to create an animated crafting system that encourages the player to experiment with different materials in order to find new ways to craft things. The thing is, I want this to be very visually natural and tactile, not something done through menus. The idea I had was for a potion...
Hey, I need a little bit of help with this event. I'm trying to make an NPC that the player has to follow so that it moves on a set path, but will only move when the player is approaching. I could just use a series of event triggers that move the NPC from one 'stop' to the next, but I would...
I'm going to be adding in combat animations, revamping the UI and putting in a new cutscene this week, so this is your last chance to play the MC:RIS demo in its original form! Say you were there since the beginning! https://qos.itch.io/infinite-sadness
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