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  1. Ungragu

    Modification to lmbs - should be easy

    Sry for the necropost, but I have a question---how exactly did u remove the BattleCry from Mog's LMBS?
  2. Ungragu

    RMMV Second Chance [In Development]

    This game looks BEAUTIFUL. Reminds me of "The Lone Survivor" as well as "Claire".
  3. Ungragu

    Stat Polygon

    @slimmmeiske2 Oops, sorry! I had no idea I did that!
  4. Ungragu

    The StatusMenuCore (v 1.1.1)

    I wonder if someone could make it compatible with Yanfly's.....nah, just a pipe dream, I'm sure.
  5. Ungragu

    Stat Polygon

    Ah I see. I take a look at the core files for the ids. @mjshi Okay, I found them in the rpg_objects.js file. However, they appear to be in separation from the base params. The function (in line 2125) is as follows: Would it be possible for one to slightly alter the code of the plugin in order...
  6. Ungragu

    Extra features can be added to make Battle System better :-)

    So basically like Persona 5's negotiation system?
  7. Ungragu

    Stat Polygon

    How would I go about adding some of the special parameters, such as Pharmacology?
  8. Ungragu

    Game_Stailer94´s Quest System

    Okay you know what, whatever. I finally calmed down a bit and found the plugin itself. But the quest editor is still broken. Think I'll just use Gameus's old one.
  9. Ungragu

    Game_Stailer94´s Quest System

    I think it's broken because this is all I get, and I have repeatedly uninstalled and reinstalled to figure out what I did wrong.
  10. Ungragu

    Game_Stailer94´s Quest System

    Okay, how did you guys even get this working?! I am freaking out right now because NOTHING in the editor is working!! It wont set the directory and I end up having to use Windows Task Manager to actually close the stupid thing!!! What am I doing wrong?! Editor version is 1.3.3
  11. Ungragu

    Weird lag is MV when a couple things happen at once.

    Yeah, but what if your thing REQUIRES all those parallel events?
  12. Ungragu

    Ramza's new and Improved Dual Wield Plugin -=UPDATED April 3 2019=-

    Thanks that may possibly be it, since your plugin is at the bottom of my plugin list. I'll look into that possiblity and get back to you on it.
  13. Ungragu

    Ramza's new and Improved Dual Wield Plugin -=UPDATED April 3 2019=-

    See? So, maybe you could do a fix or something on this, or tell me if there's something I'm not seeing here. Awesome plugin, by the way.
  14. Ungragu

    Ramza's new and Improved Dual Wield Plugin -=UPDATED April 3 2019=-

    Yeah, I'm using your Dual Wield plugin along with Yanfly's Action Sequences, but when I have the dual wield plugin on (even if it is not currently in use) the camera gets.....weird.
  15. Ungragu

    Saving Won't Work in RMMV....

    I've been using MV for a while now, and suddenly, whenever I try to open the save scene, for the first 2 attempts at saving, it will make a buzzer sound. On the third, it will display an error stating "undefined is not a function". Also, here's the plugins I'm using (if that helps) Sorry...
  16. Ungragu

    whtdragon's Joke Weapons (now with regular weapons too!)

    Yeah, these are AWESOME!!!! Although perhaps you could add some halberds, or possibly some Uzis (or something like that).
  17. Ungragu

    SumRndmDde's CCEX Compatibility Issue

    I've been making an RPG using SRD's Character Creator EX and Yanfly's Battle Engine Core----but it just shows an invisible actor in battle. Is there anything I'm missing, or what? Thanks in advance! (hopefully)

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Update on the Unity thing: I had to redo all my map graphics for Unity because the originals were from XP, but it actually looks so much better now in Unity, so I genuinely might make the switch.
Messing around with fragment shaders (filters). This thing is HUGE and I'm surprised almost no one makes good use of. Even the number of plugins that do this stuff are limited.

There's 7 main areas in the game that are all connected. This train get's you from an underground lab to the center of someone's subconscious. inside the train you can talk to some of the passengers. but going to the top of it, there's battles.
Speedrunning all character portraits just so they all have the same quality. Not sure if this was a good idea, but now I'm almost done.
We now have a gameplay video!

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