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  1. Help with events (using kill counts)

    Random encounters, I figured out how to use it after event battles, but event battles are generally bosses, which you can only fight once in my game. Do you know how to script it?
  2. Help with events (using kill counts)

    Hi guys I'm new to this forum, I've been working on a game for a few weeks now, and I want to add secret items which only appear in a location, after a certain amount of kills of a specific enemy. I can't do this because I'm not a very good scripter or that familiar with the events system. Can...

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Update on the Unity thing: I had to redo all my map graphics for Unity because the originals were from XP, but it actually looks so much better now in Unity, so I genuinely might make the switch.
Messing around with fragment shaders (filters). This thing is HUGE and I'm surprised almost no one makes good use of. Even the number of plugins that do this stuff are limited.
ScreenShot_6_28_2022_3_2_40.png

There's 7 main areas in the game that are all connected. This train get's you from an underground lab to the center of someone's subconscious. inside the train you can talk to some of the passengers. but going to the top of it, there's battles.
Speedrunning all character portraits just so they all have the same quality. Not sure if this was a good idea, but now I'm almost done.
We now have a gameplay video!

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