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  1. Changing the logic for calling the Attack animation

    I created some physical skills and I want to give the user the same animation for those as they have for the Attack skill (namely, to use the weapon motion and show the weapon).  I'd like to avoid the plugins out there that require you to craft the animation yourself.  All I'm really trying...
  2. Enemy that causes contact damage

    Hello, friends! I'm trying to create an enemy that is electrified, and therefore when you hit it with a physical attack, you take some damage as well.  Does anyone know of a good way to do this, with the standard controls or with scripting?

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