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  1. Nicke

    RMMZ [MZ & MV v1.8.4 UPDATED] Shora Lighting & Shadow Plugin (2.5D Ambient Shadow)

    Yep me too. Just tried to Save and I can't load the game now from that Save file.
  2. Nicke

    RMMZ [MZ & MV v1.8.4 UPDATED] Shora Lighting & Shadow Plugin (2.5D Ambient Shadow)

    Ah no worries. Another question. Is the pulse animation disabled now? I had a few pulse animation for the torches but now it doesn't seem to be working anyore. I saw in the plugin that the PulseAnimation part was commented as well.
  3. Nicke

    RMMZ [MZ & MV v1.8.4 UPDATED] Shora Lighting & Shadow Plugin (2.5D Ambient Shadow)

    Yeah didn't work with two seperate comments. I have a few comments for different events it seems I can't use that anymore.
  4. Nicke

    RMMZ [MZ & MV v1.8.4 UPDATED] Shora Lighting & Shadow Plugin (2.5D Ambient Shadow)

    Great update but something seems to be broken with the newest patch. I am using a plugin that draw particles and one for change position for the event and they don't seem to work with this plugin. For exampel: particles : 2 : 16 : 1 : 0.1 : 0.4 : 0 : Particles_SparksB [ambient_pillar] Then the...
  5. Nicke

    RMMZ [MZ & MV v1.8.4 UPDATED] Shora Lighting & Shadow Plugin (2.5D Ambient Shadow)

    Great! A quick question about light position. Is it possible to have the same light effect on different events with different x/y position? I know there is a offset command but that change the whole light so all events uses the same x and y position. Would be great if there was a command for...
  6. Nicke

    Game & Map Screenshots 11

    Some progress on my ruin map. :)
  7. Nicke

    OcRam MZ -plugins

    Found something else as well when playtesting now: On my map I have a few events that works as ambient light and I have placed them where you can pull/push objects and walk yourself. These events have "below character" and are "through". You can walk over those events just fine but when you...
  8. Nicke

    Game & Map Screenshots 11

    Been a while since I worked on RPG Maker. I am currenly mapping a new Ruin map and I kinda like it. Love the FSM tilesets.
  9. Nicke

    OcRam MZ -plugins

    Thank you. Works now as intended and I don't need to have Coop plugin active. :)
  10. Nicke

    OcRam MZ -plugins

    Yep! I even tried it in a new project with only Ocram Core and Events plugin. You can pull and push the object but when you enter menu the error occurs. Lifting object works just fine. It's only the pull and push. Seems to be only working when I have the Ocram_Local_Coop. I have latest MZ...
  11. Nicke

    OcRam MZ -plugins

    Not sure if I am doing something wrong but I am getting a weird error when trying out pull/push for event. Seems to be somethiing wrong with this code: // Update player this.extend(Game_Player, "update", function () { _this["Game_Player_update"].apply(this, arguments)...
  12. Nicke

    RMMV What is the "simplest" ABS Plugin for MV?

    Maybe check out this plugin made by Galv: https://galvs-scripts.com/2016/09/13/mv-map-projectiles/
  13. Nicke

    I'm just trying a little part of MZ's source code.

    Can't wait to do some fancy plugins!
  14. Nicke

    MZ hype!

    MZ hype!
  15. Nicke

    Too bad I can't work on my menu scene for RPG Maker MZ! Have to wait a few weeks. Oh well x)

    Too bad I can't work on my menu scene for RPG Maker MZ! Have to wait a few weeks. Oh well x)
  16. Nicke

    Yeah it's no worries. I can do a few plugins myself. It's mostly advanced stuff but might be...

    Yeah it's no worries. I can do a few plugins myself. It's mostly advanced stuff but might be able to do it myself hopefully since it uses ES6 now.
  17. Nicke

    Why you do this? Now I have to buy the new RPG Maker xD

    Why you do this? Now I have to buy the new RPG Maker xD
  18. Nicke

    RPG Maker MZ, Preview #3: Character Generator, Plugin Manager, Event: Plugin Command!

    Oh wow this is great! But I dread the time it will take to rebuild my game and wait for the plugins to arrive. Hehe oh well! Maybe I'll start a new game and do something simple this time. I've only managed to release a demo of my game for VX so. :D
  19. Nicke

    A New RPG Maker draws near! Command?

    Man... When will I have the time to actually make a game? Still. Super hyped about this! :)

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