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  1. Marianojoey

    Special State: Autolife

    Hey, this plugin is awesome. :) One quick question: Can the "Autolife" be used within an "IF"? The thing is: I made something for a boss in my game that while a couple of minions are up, he gets resurrected. And I think your plugin would make it "neater". :D Thanks in advance, and sorry for...
  2. Marianojoey

    Suikoden II style turned base battle

    Hey guys, long time no talk. :D How are you doing? how is the plugin comming around? :)
  3. Marianojoey

    RMMV Damage Formula - ideas and help

    Hey, I'm having some trouble with my formula... I tried it out on Libre Office' Calc and worked like a charm, but in game... not so much. I have 3 chars, one with medium def, and mdf, other with low def and high mdf, and another that's well rounded, but high on both (has a better armor). I'll...
  4. Marianojoey

    Auto-guard damaged companion...

    Thanks for the help :)
  5. Marianojoey

    Suikoden II style turned base battle

    ... ganbate kudasai :D
  6. Marianojoey

    Auto-guard damaged companion...

    Awesome, didn't know that was there. :) Now, how do I do to make it work only with one specific character, and not all the chars when they are low on HP? The thing is: This "knight" kind of guy is in love (secretly... ooooh the drama) with certain female char (that's the... glass-cleric, sort...
  7. Marianojoey

    Suikoden II style turned base battle

    wow, it's been a while since any of us came here to bump it up. :) Hope you guys are ok, and your projects are coming around well too. :)
  8. Marianojoey

    Auto-guard damaged companion...

    Hi, I've been looking on the masterlist and on the forums for a way to make a FFV style knight's auto-defend, to use in my project, but couldn't find it. The idea is (if you haven't played FFV) that when an attack targets a weakened char, another specific char (a knight), jumps in front of the...
  9. Marianojoey

    SV-Animations don't work as shown when used by enemies...

    Ok, by this time, I usually had at least one reply so I have to guess no one ever found a problem like this one... or that I couldn't explain correctly what's happening. I'm doing a flamethrower kind of animation, using some of the fire columns images in FIRE 3 to play as the fire stream, and...
  10. Marianojoey

    SV-Animations don't work as shown when used by enemies...

    Hi, long time no posting, I know. I've been working on my project and I'm close to finishing it, but... well, the title says it. :) The thing is, I have a couple of skills that are for the enemies to use, and I took a lot of time making them look cool, but when I test a battle against those...
  11. Marianojoey

    Finally, an official "Hello"

    I'm almost done with my first project. :kaopride: I have to smooth some rough edges, and to wait for a musician friend of mine to finish the BGM... but the "game" is done. :kaojoy: I'll have to translate all the text from Spanish to English, but when I'm done, I'll post it on the Completed...
  12. Marianojoey

    Finally, an official "Hello"

    Hi everyone, I've been around in the forums for a while now, but didn't feel like presenting myself since I didn't own the program. Last night, I finally got to buy RMMV, and so, now I feel like I deserve to officially join this awesome community. :kaojoy: So, without much further ado, hello...
  13. Marianojoey

    [SOLVED] Using items for both alive and KO chars...

    Ok, I finally got to taste how it works, and I got around it with the common event. :) Thanks to all for the help. :)
  14. Marianojoey

    Suikoden II style turned base battle

    My first two times were on the console (a friend lent his to me for a year). During that year, I played FFV (mine), FFVII, MGS, Diablo, FFT, Suikoden 2 (mine), Parasite Eve and a couple more (he lent me a whole lot of games). :p After I returned the console, I started using the emulator on my...
  15. Marianojoey

    Suikoden II style turned base battle

    Actually, no. Those didn't exist "down here" in Argentina. It was mostly observation, and savefile coding (since I used epsxe on the computer, the save was just a file that could be accesed with a hex-editor). It was weeks of tampering with those numbers in order to learn what they could do...
  16. Marianojoey

    Suikoden II style turned base battle

    So... no comments on my last (big) post? Also, bump. :)
  17. Marianojoey

    [SOLVED] Using items for both alive and KO chars...

    ... ah?? :confused::kaomad2: I'll go see what's a common event and how to use it on an item! Thanks for answering so fast :) Ok, I think I understood how it's supposed to work... I'll see if it does what I want it to do and post it later. :) In case I did things wrong, I'll say that this...
  18. Marianojoey

    [SOLVED] Using items for both alive and KO chars...

    Hi, I'm on a pinch in my project, and could use some help. :) The thing is, I'm trying to create a healing item that you can use to heal any char (it doesn't matter if they are KO or not, and if they are KO, then it works like a Phoenix Down). Is it possible? Anyone tried something like...
  19. Marianojoey

    Suikoden II style turned base battle

    The problem with the way Anorgar plays the combat, is that it ignores completely combat initiative. That is a very big thing, specially on Suikoden. There, since you know the AGI of your chars, you know who goes first, and who goes last. It was a very good practice to give resurrection magic to...
  20. Marianojoey

    Multiple simultaneous BGS?

    Alternatively, you could play around with the sound/music files. You could create a music file that has a channel added with the sound of the waterfall, and in that scene (or the map, if it's what you need), while the BGM is playing (with the added waterfall), you just use the other sound as...

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Made this simple Training Dummy :D

obraz_2022-07-01_095700524.png
I'm still undecided weather or not I should add minor swearing to my game. Like I'm going for an all ages demographic... but the idea of a cartoon character saying dammit, hell, or crap in normal conversation is really funny to me.
If we assume an Elf's strong suit is Dexterity (AGI) & Intellect (MAT), I imagine Strength (ATK) & Constitution (DEF) would be among their lowest stats. But I'm having a hard deciding which should be lower, Strength or Constitution?
I'm really sorry to have to do this, but I'm going to have to start blocking those who repeatedly put up sexual content and offer absolutely nothing (that I've seen) related to what this community is supposedly created for.
Don't take it personal. I'm a rape victim with permanent injuries who can never enjoy 'it' ever again, so it's the last thing I want to have put in my face. :(
Check out my side project! It's a survival dungeon crawler! https://voidmoon-studio.itch.io/depths-of-delmora

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