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  1. Tenebre

    RMMV Yanfly Class Base Parameters & Hime Parameter Tables

    Sry, I indeed need 115% and 125% :-D. These two plugins worked as intended as soon as I've set the settings to standard. After I altered this wrong formula in rpg_objects.js, my project crashed. So it's imaginable that the bug has occured because "No Buff" has to be 100%. I'll try: X * 0.125 +...
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    RMMV Yanfly Class Base Parameters & Hime Parameter Tables

    Wtf I've found the issue finally! I post it for people that may get the same issue: It was the setting inside Yanfly's Buffs and States Core that alters the buff rate formula. I tried it to alter this formula inside rpg_objects.js and got the same error. All I have to do now is not to use...
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    RMMV Yanfly Class Base Parameters & Hime Parameter Tables

    @sword of Dusk: Yes, it's the correct order. @Frostorm: Decreasing curves are important for me (because of HP and the "Monk" class' ATK). I use your mentioned plugin for the EXP curve. Stats like DEF raises 0.41865 per Level for another Class, for example, so that's not a problem.
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    RMMV Yanfly Class Base Parameters & Hime Parameter Tables

    Do you mean I should turn off anything other than this two plugins? That's a way I didn't think about, thanks! I will then turn on 10 more plugins. So if this bug occures, i know in which 10 plugins it must be. I'll give an update here as soon as I know. EDIT: I've disabled all plugins, but...
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    RMMV Yanfly Class Base Parameters & Hime Parameter Tables

    Here’s my plugin list. The final section seems a bit chaotic, but earlier I had to experiment with the plugin order for all plugins to work. I have no issues other than that (Hime’s and Yanfly’s BuffsStatesCore). SRD_MenuBackgrounds v2.05 SRD_SuperToolsEngine v1.31 MBS_MapZoom v...
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    RMMV Yanfly Class Base Parameters & Hime Parameter Tables

    Bump Edit: Oh man ... I had the tab open and the page never refreshed, so I saw your post just now after the bump. Sorry, I'm a total noob at forums. Honestly, this is the first forum I've ever posted :biggrin:. Tomorrow I start a business trip. I'll put together a list once I get back, 1-2...
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    RMMV Yanfly Class Base Parameters & Hime Parameter Tables

    If Buffs and States Core is deactivated, all stats are taken from Hime's "Parameter Tables", what is correct. But if I activate B&S Core, it simply doesn't take over these stats from Hime's Tables. I tried to put Hime's Plugin before + after B&S Core, but it makes no difference. Oh, and the...
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    Credits: Need help and I've got an advice

    I had the file on my external HDD, but not in the right folder. So my project and all sheets are saved on my cloud, as well as local and in 2 more external HDDs. Because I work with linked files on my desktop, i haven't seen this and now it's too late. Thank you anyway.
  9. Tenebre

    RMMV Yanfly Class Base Parameters & Hime Parameter Tables

    Hello all, I use many Yanfly plugins, for example Yep_X_Class Base Parameters. Unfortunately I have no experience with scripting, and from this point of view I think it's not possible to add decreasing curves again (example: HP gain +10 per level until Lv. 20, then +20 until Lv. 60, then +5...
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    Credits: Need help and I've got an advice

    Had side effects because of the vaccination and to answer here was not priority. Excuse me for the long response time. Thanks for your answers, they help me a lot! There is a lot I didn't even think about. Fortunately I have only purchased generator parts. Free spritesheets should be able to...
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    Credits: Need help and I've got an advice

    Hello all, I have a pretty big problem because my credit list has been lost. The advice comes now, for those who came just for that :-D Write the credits also in the database notes! For example: Skill --> Action Sequence --> Notes --> who created the sequence? Under which skill name was it...
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    Is it too late for new assets?

    First things first: Sorry for that! It's definitely not that easy to choose the correct forum. o_O :stickytongue: I'll take care to do it better next time. @jkweath: The nostalgia is an important point I've never tought about, thanks for that - and for Aldorlea, I'll surely go over there...
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    Is it too late for new assets?

    Thanks for your post jkweath, your answer is very relevant to me! It's good to know that this many people here don't put away a game just uses the standard assets. I don't care for the income of this game; of course I work on it like to earn millions, but that's just a (unrealistic) goal that...
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    Is it too late for new assets?

    @Andar: Busts are definitely one of my must-haves (not implemented yet). Here are some screenshots of my, admittedly, better maps. (I'm not experienced with forums; it may be that the formats of screenshots are false. If not, ignore this text.)
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    Is it too late for new assets?

    Thanks for your detailed replies! @Andar: Yes, I totally agree. I hopefully chose plugins that fits and synergizes well together, like Frog's "Signature Skills" together with Yanfly's "Absorption Barrier", Victor's "CounterActions", what gives depth to battles, or SRD's "Skill Extender" / LNM's...
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    Is it too late for new assets?

    Hi there, dear makers. First, english isn't my native language, so please excuse some mistakes. I need some tips from experienced makers. I've never done a game before and just got basic IT skills (no scripting). As many of you say, it's not adviced to make the first game commercial, but...
  17. Tenebre

    Lighting and Time Editor - Continued!

    Hi there. Again, english isn't my native language ;) I have a problem with the battle lights. The <Event Codes> in the enemy notetags doesn't do anything, neither in the map notetag. If I set the lights in battle through the TAB editor, they aren't at the same position at the next battle. I...
  18. Tenebre

    Lighting and Time Editor - Continued!

    Hi there, dear Makers! I'm a new one, and don't write much in forums, but for this Plugin I decided to register me (it was just a question of time anyways^^). English isn't my native language, so please excuse some grammatical mistakes ;) I don't have any experience with Java, and got just...

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Made this simple Training Dummy :D

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I'm still undecided weather or not I should add minor swearing to my game. Like I'm going for an all ages demographic... but the idea of a cartoon character saying dammit, hell, or crap in normal conversation is really funny to me.
If we assume an Elf's strong suit is Dexterity (AGI) & Intellect (MAT), I imagine Strength (ATK) & Constitution (DEF) would be among their lowest stats. But I'm having a hard deciding which should be lower, Strength or Constitution?
I'm really sorry to have to do this, but I'm going to have to start blocking those who repeatedly put up sexual content and offer absolutely nothing (that I've seen) related to what this community is supposedly created for.
Don't take it personal. I'm a rape victim with permanent injuries who can never enjoy 'it' ever again, so it's the last thing I want to have put in my face. :(
Check out my side project! It's a survival dungeon crawler! https://voidmoon-studio.itch.io/depths-of-delmora

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