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  1. Psyker

    On Hit / Crit Check for Common Events

    Done my research and haven't been able to find anything that points to these checks from a Common Event. I'm a novice at javascript but was able to check in the js files to find target.result(), result.isHit, and result.iscritical. I'm not sure how to put these into the Common Event script...
  2. Psyker

    Different Damage Formula per Weapon

    I can't seem to find a way to make this work properly. Similar to FFX Celestial Weapons (or all FF weapons for the most part). Example: Tidus' Caladbolg has a damage formula of (10 + [100 * User's current HP ÷ User's Max HP]) ÷ 110. I've...
  3. Psyker

    CryptoLocker-ish app targeting games and game dev platforms

    Just a heads up for everyone out there.  Looks like there is some crypto-ware going around that encrypts files of games or game development platforms.
  4. Psyker

    Creating Sprites and Tilesets?

    Anyone know of a good tutorial for learning how to create sprites or graphics?  I'm a novice as far as creating sprites (minor frankenspriting here and there) and would like to learn to create custom graphics. Thanks in advance.
  5. Psyker

    Mechanics vs Narrative Villains

    I've watched a couple episodes of Extra Credits explaining about villains. Below are both episodes. Part 1 Part 2 Obviously, narrative villains fit right in with RPG Maker games but Mechanic villains can also. Being a dungeon master a few years back, I find creating narrative villains...
  6. Psyker

    Battle Symphony Error [VX Ace]

    Script: I've been receiving an error 2975 during combat occasionally when the enemy attacks or I use an item (stimulant was the most common item the issue occurred with)...
  7. Psyker

    Multiple Characters and Storylines

    The concept is having the players be able to play different characters that have different stories yet all accomplish the same goal. I've been tinkering with the idea of this for a while and been doing some research on how would be the best way to implement this. Some games I'm looking at are...
  8. Psyker

    RPG Maker, Game Development, and Digital Magazine

    I've been tinkering around with the idea of creating an digital pdf magazine covering RPG Maker and game development.  Of course this would be beneficial with a bit of community support with assistance in articles, features, etc for the magazine. Basically it would be a monthly magazine between...
  9. Psyker

    Issue with compressing game data

    I'm having an issue compressing my current project. I've removed the RTP line from the game.ini file and imported all the current files needed for my project into the specific project folders. Current Game.ini file. [Game] RTP= Library=System\RGSS301.dll Scripts=Data\Scripts.rvdata2...
  10. Psyker

    5 Core Elements of Interactive Storytelling

    While browsing through Frictional Games website waiting for Amnesia: A Machine for Pigs to become available, I ran across this great blog post on their blog. They make a few references to the RPG Maker game To The Moon...
  11. Psyker

    Rise of the Magosh

    Uploaded game file w/o VX Ace RTP. Playable beginning to end.
  12. Psyker

    Glad to be here

    Hello everyone! I'm really excited to a part of the start of a new forum in this community. While I haven't been as active as I would like, I have always found a community willing to help in anyway that they can whether through personal posts or just browsing through the forums. I consider...

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Why the heck do I keep comparing my games to ones made by huge companies? I'd love them to have that level of polish but I'm simply not good enough.
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