Mapping is also not a bit my favorite part and I often find myself wanting to work on minigames or cool menus or stuff like that instead when I am mapping. There are a couple of things that helped me (now my game has around 120 fully parallaxed maps, so I've spend a good few hundred hours...
I'm gonna do a few because I can't choose just one. Also, um, Spoilers.
The cutscene that plays in Tales of Xillia when you beat Alvin is forever just SUCH a good cutscene to me! It's super emotional; you really get to see the characters grieving over a character they think is dead. Also the...
My favorite is hands-down FFVII. Just on the fun factor that game is so elite to me.
Runner up is Tales of Phantasia. Love the skits, love the characters, fun (if somewhat janky) battle system.
@DJ990J Thanks for the suggestions! I'm actually going to take the town more Chinese-inspired (NPCs in hanfu, xianxia-style weapons and monsters etc), so the Japanese names wouldn't work. I like something like 'water blossom town,' though! I think I'll call it Lakeblossom. :LZSjoy:
I LOVE sidequests. Just love them!!! I think some of my least favorite sidequests are the hunting quests in FFXV, because there's little to no story involved in each and i remember it being pretty hard to find the hunts. On the other hand, the quite similar hunting quests in FFXII were really...
For me it was: Cool character idea. -> "What kind of world would this dude live in?" -> Villain concept. -> End of game. -> "Oh wait, there should be other party members, shouldn't there?" -> Random middle bits of the game + party members backstories/joining team/etc. -> Beginning of game. ->...
I almost wish I was the type of person to stick to default sizes--it would be so much easier!
But, no. I'm using 32x32 tilesets in MV with the help of plugins, taller sprites and bigger battlers (all of which I had to make), weird sized text boxes and faces, smaller widescreen screen size... I...
Very cool! I like the non-consumable tent. It might be nice to have the camp map change depending on where the player uses the tent (forested, plains, mountain, etc.).
Some more shots of the flowery mansion I posted before! Now I just need to make the NPC sprites for this area.
Lighting/shadows are definitely NOT my strong suit, so just assume that the current lighting in the screenshots is placeholder until I can learn to do better.
@thepsyche I really love this map!
The cliffs, scatterings of rocks, and broken bits all look so natural and great.
One point: maybe it's fine in-game, but just from this picture the lighting looks a bit hard to see in.
@AliceWz Your bust image and textbox look so good. I love the little name...
For me, it's making sprites. Because I deeply dislike the default MV sprites, so to make them look good I feel like I HAVE to make the sprites myself. I like drawing, but making the different frames of movement for every direction and making the clothes move and making the hair move AND having...
@Frostorm The way I've done it is actually just using the waterfall tiles in the map editor because I found other ways like animated parallax layers or animations led to just a ton of lag.
And thank you! She is the only party member that I've drawn clothes for so far, so she gets to be test...
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