Search results

  1. h0tWalker

    Rpg story cliches you hate?

    Haha, I feel ya. I consider the list of clichés sorta like Barbosa looks at the pirate code “The code is more what you’d call ‘guidelines’ than actual rules.” I like to take from it and use certain elements. I mean, your never gonna be rid of them all, and even if you use them, as long as you...
  2. h0tWalker

    Rpg story cliches you hate?

    Just gonna drop this one here, really love this site and super fun to look at, nothing wrong with using clichés, and this can be used either as a guideline to shape your project after some of them, or just plainly what to avoid. The Grand List of Console RPG Clichés
  3. h0tWalker

    RMMV Help! Need a Plot

    You sound really excited when talking about one of the ideas as you mention and trying an art style you never attempted before. Considering you won't be doing the story work, and seem uncertain about the use of these stories, aren't there better ways to invest time before the next project? I get...
  4. h0tWalker

    What does your setup look like?

    Oh... my... god... The Ranma 1/2 mangas!!! Thats so nostalgic! Pretty cozy setup aside and cute headset :D
  5. h0tWalker

    Game & Map Screenshots 11

    Very early concept of a town map. Added text for context of buildings, as well as having a list of other buildings to add to, The two empty strips is just outlined building placements. Center on the upper half of the map is gonna have stuff added, but struggling with what to add to fill the...
  6. h0tWalker

    Your ambition with RPG Maker

    When I started out with making games, there was initially another engine before RPG Maker, however, due to the simplicity of RPG Maker, it quickly became the main jam to get into game design. As much as I want to make a game that is successful, I don't think I could achieve my dream project...
  7. h0tWalker

    Why I used to make Commercial Games - A Post Explanation

    Steam added a new feature where you can check the engine popularity in the steam database. These numbers aren't perfect, but its roughly 1725 games on steam that has been published with RPG Maker. Of course, this should be taken with a grain of salt. Then from another list that compiled the...
  8. h0tWalker

    Why I used to make Commercial Games - A Post Explanation

    I don't really play many RPG Maker games because the majority of them don't really catch my attention. When I look at released RPG maker games, they usually come across as unappealing due to maps, multiple different art styles and story. Some are just bad at showcasing their game, while some...
  9. h0tWalker

    Game & Map Screenshots 11

    Not gonna lie, I wasn't satisfied with the stairs, my lil raid group had a break so I quickly put it together in-between (hence the little edit add ons). That said, I felt it was gonna be one longer, but felt like it wasn't 100% right, and was leaning back and forth on it till I landed on it...
  10. h0tWalker

    Game & Map Screenshots 11

    @jonthefox I don't consider myself a mapping expert, but hopefully this helps. Before I jump into details, I always like to approach the interior design with "Who lives here?" or "What's the purpose of this room?" as this creates the setting and expectations for the room. You of course have...
  11. h0tWalker

    RPG Maker MZ World Map - Saint Paul - Free Sample map made by me

    Most world maps usually don't stand out or lack details, and your map bring a fresh breath of air. From the additional buildings placed around cities in the first image, to the mystic tower hidden in the forests of the last. How the road trails through forests and mountains. I've never felt...
  12. h0tWalker

    Game & Map Screenshots 11

    Don't expect to get help trouble shooting things on this thread as it's a screenshot / map showcase. To properly get help sorting out scripts and other problems, you should go to the appropriate forum and create a thread there. That way you'll get proper and faster help from people who knows...
  13. h0tWalker

    Starting a Youtube channel. Some questions.

    Even if you promote it or not, if you get big enough, people will probably find stuff anyway. If you want to grow naturally you need to stand out and use the youtube algorithm to your advantage and figure out what the best element are to gain traction. Right now it's all about #Shorts To begin...
  14. h0tWalker

    Game & Map Screenshots 11

    Across my two monitors, the IPS has a light shade of warm white I'd say, which clearly displays everything on screen. On the other monitor, TN, things are darker outside the circle. The circle has more of a cold white color. So easy to forget when you primarily use one monitor, so I totally see...
  15. h0tWalker

    Game & Map Screenshots 11

    @Elissiaro Been following your work here, quite impressed and nice maps, even before starting to fix things up. So great job on your maps :D That said, when it comes to lighting, some might disagree with me here, but I think it comes down the the atmosphere and feeling you wanna build in the...
  16. h0tWalker

    What's a good way to back up your game project?

    I personally use an external hard drive or flash drive. As for people saying cloud, I think it's a stretch to use it for a few reasons. Using cloud storage you should firstly familiarize yourself with the terms your agreeing to. In some cases, you may actually give up part ownership of your...
  17. h0tWalker

    What would be a good profit share plan?

    As Shaz mentioned, it's a complete nightmare. I never did, but was working on setting up models and tinkering with the idea till I reached a point where there were only red flags. The best way to balance it out is to set a minimum amount for transfer, and discontinuing it after X amount of time...
  18. h0tWalker

    Stream Make a Game in MZ: Episode 19

    Haven't had the time to check it out properly yet, but I beleive Galv's MZ Cam Control could've done the trick on the little camera movement issue you had going on there. Galv's MZ Cam Control While I believe it locks the X and Y coordinates to a tile, the interest I had in it was to create an...
  19. h0tWalker

    The more I see, the better it gets:kaojoy:

    The more I see, the better it gets:kaojoy:
  20. h0tWalker

    Noob here, need help with tilesets.

    I use photoshop, so I haven't used Gimp personally, but it's a popular program for people who don't wanna spend money on Photoshop (as it's crazy expensive). PNG is the right file format, so I'm not sure if there is a setting that fills the void with a random color. Seeing as the color is...

Latest Threads

Latest Posts

Latest Profile Posts

SpaceBot wrote on DoctorMolotov's profile.
I miss you :kaocry:
I have game ideas, but none of them would fit the theme for IGMC. XD
Why the heck do I keep comparing my games to ones made by huge companies? I'd love them to have that level of polish but I'm simply not good enough.
Hell of a day at the London Games Market! :D


Check out my haul!

Forum statistics

Latest member