Is it possible to create rules that restrict and allow different NPCs to pass through different regions?
For example, if everyone's movement is random...
Grass = Region 10
Water = Region 20
Event 1, 2, 3 = Cats
Event 4, 5, 6 = Ducks
Event 7, 8, 9 = Fish
I want to bind Events 1-3 to Region...