Search results

  1. Name

    DS World Tiles

    I was wondering why there were no modern overworld tiles for the DS set like I see in the nintendo ds version?
  2. Name

    Item Menu Script

    I am working on my own item menu plugin based off of the default item menu script. I have it the way I want, but the help info doesn't show in the box. Can anyone help me with this? Here is the script:   Here is a screenshot: (the box at the bottom right is the desc...
  3. Name

    Remove Item Quantity

    Is there any way to remove item amounts? I want to remove the amounts for the Key Items only though.   like "Potions :1" I want to remove the ":1" part
  4. Name

    Error with Moghunter Scene Menu

    I keep getting a 'refresh' error when I click on an item in the Scene Item menu. I tried refreshing the plugin and everything is updated. Does anyone else have a solution for this?
  5. Name

    Move battlers

    Is there any way to move the actor battlers to the left side of the screen instead of the right?
  6. Name

    Large Icon Plugin

    Is there any way to show large icons instead of an icon sheet in MV?
  7. Name

    Script call for mouse clicks

    What is the script call for left mouse button click? Like if I wanted something to do something when you click on it with the mouse. I don't want a plugin, just a script call for a conditional branch.
  8. Name

    EXP Gauge in AltMenu3

    I am using the AltMenu3 plugin and I want to add the exp gauge, but I can't figure out how. Does anyone know how to add it?
  9. Name

    Khas Lighting [Flashlight]

    Okay, I am using Khas awesome lighting script, and the flashlight will not turn off! I used the off switch and even removed the item that was using it and the light still remains on! Can anyone help me with this problem? (The flashlight is an item and is ran by a common event with the light...
  10. Name

    Free RPG Cuties + DS Battler Art

    Here are some free bust characters for your pleasure! Credit is required! May be used non-commercially or commercially in RPG Maker projects only! More coming soon! Meanwhile enjoy the knight and archer! (All art by Me) Facial expressions coming soon for ******* only! DS+ Battler...
  11. Name

    Can anyone sell in the store?

    Can any member request to sell their resource pack or graphic pack in the rpg maker store?
  12. Name

    Status Menu Plugin

    I need a plugin that edits the status menu to look like this: with a custom background.
  13. Name

    Will RPG Maker Fes be available for PC?

    I saw  RPG Maker Fes was to be released in November. Will this become a downloadable resource pack for the Pc like the DS and DS+ were?
  14. Name

    Halloween Theme Mini Game [Play Now]

    I finally finished my Halloween themed mini game made with Halloween Tileset and Old School Modern Set! You can download and play it if you like! Download: FREE TO PLAY/CLICK HERE Game details: Adventure RPG with tough puzzles! / Short Game Credits: Sugar ZooZoo, Enterbrain, Degica...
  15. Name

    Would you buy it?

    Would you purchase an educational rpg game? I am working on a demo for a math based rpg game for 1st grade thru 3rd grade.Do you think this is a good idea?
  16. Name

    Where to find [Luna Enginev23][TLP Project] Battle system?

    Does anyone know where this is? I tried to find it in my folder or online but I cant!
  17. Name

    Bigger DS Base

    just a bigger version of the ds base :)   content removed
  18. Name

    Exp Bar for the Luna Engine

    I was wondering if there is a script to add the exp bar in the menu? Or replace the tp bar with the exp bar? I am using the Luna Engine.
  19. Name

    Match 3 Game

    I was wondering if there was a script for a match 3 type game for MV? I want to use it in my game for my battle system.
  20. Name

    DS+ Facesets

    I couldn't find any anywhere so I made my own. You can use if you like! You can also download the file and the vx ace size file from my website Credits: Enterbrain, Sugar ZooZoo content removed

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It might be a little bit boring and tedious, but building that database of armor, items, weapons and skills are super important.
More words of wisdom: Trying to make everyone happy will just make you miserable.
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if you were working on a rhythm-based retro fighting game, would you rather have the jumps take up two beats (one for jumping, one for landing) or just one?

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