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  1. sailingCartoonist

    RMMV More Self Switches file or Alternative

    Howdy y'all. I found a plugin I think would help my game a lot, but the link for the file is bust. Anyone have the file for this? I can't seem to find it anywhere. If not, is there a free alternative? I've looked but haven't found anything beyond the Yanfly plugin. Any help would be...
  2. sailingCartoonist

    Through Event interaction from adjacent or event tile

    Howdy y'all, the title might be a little confusing, and I apologize for that. I'm up at like 1 am working on this and can't find a solution. Can't tell if it's the sleep deprivation or legit just something I can't do without a plugin, but we'll see. So I'm working on this farming game. It's...
  3. sailingCartoonist

    RMMV Galv Tools replacement, or QMovement compatability?

    Howdy y'all, I'm workin on something here and I'm lookin to see if I can get this little idea of mine to work, or if I should switch to my backup plan. So I've been trying to use Galv Tools plugin to get a farming system working (for a tiller and watering can, aswell as seed placement), and...
  4. sailingCartoonist

    RMMV Road/Tilled Soil Autotile Plugin?

    Howdy y'all, I've heard this would be impossible to do with eventing (although I'm sure I can figure out some way to do this without Autotiling), so I figured I would put a request here to see if anyone knew a plugin that would work for this. I'm trying to make a Road Creation/Tilled Soil...
  5. sailingCartoonist

    RMMV Galv Tool Labels

    Howdy y'all, I'm trying to make a small farming title in my off-time, and figured I could use Galv's Tool plugin to make tilling and mining hella easy. Only issue I'm running into is that I can't figure out where to put the labels. I get that there should be a label in the tool's common event...

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Hello! Can anyone help me? I followed making cooking tutorial for RPG Maker MV. But for some reason buff state that food gives doesn't work in overworld. It disappears. What am I supposed to do?
A shotgun is not a rifle. Huh.
SIGH its so hard to convince my friend that making a game for fun and making one to sell takes different planning. I don't care about weird bothersome ways of doing things in a game made for fun, but when you are planning to market it, there is some stuff that you just have to streamline or cut out.
It might be a little bit boring and tedious, but building that database of armor, items, weapons and skills are super important.

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