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  1. How do I implement a stealth system like in Divinity:OS2?

    Thank you for the response! Sorry if I was a bit vague. What I meant in detail is say: The player enters a "stealth mode" Due to this mode, red zones around the enemy becomes visible As the enemy moves, the red zones moves along with him The more stealth stats the player has, the less red...
  2. How do I implement a stealth system like in Divinity:OS2?

    Im trying to make a stealth system like divinity, in which the more stealth stat you have, the less likely to be caught. Is that possible? edit: What I meant in detail is say: The player enters a "stealth mode" Due to this mode, red zones around the enemy becomes visible As the enemy...
  3. Is there a way to wordsearch in an event?

    My game has alotta dialogue and its a bit of a pain to go somewhat pixel hunting for each word I need to edit. Is there a plugin or way to easily search for a word in an event script in RPGmaker MV ? Thank you
  4. Tactics System 1.2.1 (Tactical Battle System)

    Hey! First of thanks for making this plugin. Its amazing! Secondly, is there a way for me to limit how many moves the player and enemy makes? like say, if the player moves 3 times, his turn is over. Thank you.
  5. How do I use HimeWorks Hide choices plugin?

    Thank you for your reply! To elaborate on my question, say I have in one event page, a set of 3 choices and then later down the page, another set of 3 choices, different from the 1st set. How can I use the plugin to hid the 2nd choice in the 2nd set of choices?
  6. How do I use HimeWorks Hide choices plugin?

    Hey! My first post here! So I'm working on a game with multiple different conditional choices, with all not even branched in each other. I was looking for a way to hide choices base on some parameters, but I dont know how to use the plugin for my work. Ive installed it correctly, and can type in...

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