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  1. sundricat

    Orange Event Hitboxes - Make larger events

    What is the maximum recommended size for an event's hit box?
  2. sundricat

    What does "Made with RMMV" mean?

    If I decided distribute the game on Windows with a different executable, would that still count? Or I make a complete game in MV, but completely change how the game renders? Namely, this means upgrading to 3D and WebGL 2.0, upgrading the executable if necessary.
  3. sundricat

    [YEP] Yanfly Engine Plugins

    With Absorption Barrier, is there a way I can have many different types of barriers? If it does come down to it, would I be able to modify the plugin so that each kind of barrier is its own plugin?
  4. sundricat

    MIDI Editor for RPG Maker MIDIs

    Just got a chance to look at it. It can still get the job done. For anyone reading this post, I've figured out how it works. To change an existing control change 111 in that program, you need to know the time you want it at and change the StartTime. To add a control change 111, you need to...
  5. sundricat

    Rules Please Read - Resource Credit & Terms Template

    I'm planning on releasing some enhanced versions of RPG Maker XP's MIDI's that are in the OGG and AAC formats. With this, I have to credit the source, Kadokawa, my soundfont, and my synthesizer. Would I just list them all in Credit?
  6. sundricat

    Modify KADOKAWA Resources

    The source RTP's would either be 2003 or XP, and would I be able to say the OGG Vorbis files can be used in both VX Ace and MV, as they both support that format, all following the stated rules?
  7. sundricat

    Modify KADOKAWA Resources

    Would sharing remastered (simply a better soundfont and synthesizer, and it's a looping, where necessary, OGG Vorbis or AAC for use in VX Ace or MV) versions of RPG Maker MIDI's also count as fair use?
  8. sundricat

    MIDI Editor for RPG Maker MIDIs

    Is there a free MIDI editor that anyone would recommend for modifying the number 111 control change, which is used for the loop start on BGM MIDI's, on BGM MIDI's from older RPG Makers such as RPG Maker XP? The image below just shows that I actually have RPG Maker XP on Steam, which actually...
  9. sundricat

    Modify KADOKAWA Resources

    Am I allowed to modify the RTP resources provided with RPG Makers and DLC resources bought on Steam, for example, Modern Day Tiles for VX Ace, and then proceed to use the modified resources in games created with RPG Maker?
  10. sundricat

    Old RPG Maker Resources

    Thank you.
  11. sundricat

    Old RPG Maker Resources

    Not sure if this belongs here, but if I bought an older RPG Maker, such as RPG Maker XP or RPG Maker 2003, would I be allowed to use resources from XP/2003 in a newer RPG Maker, with possible modifications to the resources?
  12. sundricat

    JavaScript questions that don't deserve their own thread

    What's missing from this plugin to make it work? It's not the actual function, because I tested it by temporarily patching rpg_objects.js. //============================================================================= // Magiland Adventures Story Max Level Limit // by Sundricat // Date...
  13. sundricat

    JavaScript questions that don't deserve their own thread

    How would I check to see if a certain scene is loaded?
  14. sundricat

    Terrax Lighting system

    Not sure if this has been reported, but the plugin errors out when attempting to do an event test. The error message is "Cannot read property 'toLowerCase' of undefined. I looked in the script and noticed it was calling that property when looking up map note tags, which was failing on the event...
  15. sundricat

    DreamX Options

    Is it fine if I slightly modify the plugin so that the help window's size automatically adjusts for the screen resolution? The only modified part is the help lines.
  16. sundricat

    Progress Title Screen

    Will this work to change the title screen if I call the plugin command in an event that occurs before the title screen? I'm supporting two screen resolutions for the game, 1280x720 and 816x624. The title screen image I'm using needs to be different for the two resolutions.
  17. sundricat

    JavaScript questions that don't deserve their own thread

    I know I could just use the event command, but how would I control a variable using a script call with a condition, in the same script call, for controlling the variable. I need to do many variable calculations in a short amount of time, and script calls are very quick.
  18. sundricat

    JavaScript questions that don't deserve their own thread

    Never mind. My problem was coming from trying to do the calculation on a nonexistent enemy in the troop I was testing, as I forgot that was zero-based.
  19. sundricat

    JavaScript questions that don't deserve their own thread

    What do I need to do to get the following calculation to work? ($gameTroop.members()[1]._mmp / $gameTroop.members()[1]._mp) * 100
  20. sundricat

    Play Map BGS During Battle

    It's working now.

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