I have just started development recently (though I started this project back in 2017, I just went for a break and I'm resuming now). Also, I purchased MZ already (never used it once). So I guess, downloading the demo isn't gonna be an option.
The FOSSIL plugin helps me use the necessary plugins (Chrono Engine) in MZ, and I wouldn't be using other MV plugins. Much of the MV plugins have been discontinued since the release of MZ. Also one of the perks of changing to MZ is that I can use MZ plugins which might come in handy (like SRD's...
If you want to make something like that, you can use variables in the formula.
Take some random variable. Let's say variable ID 12.
Set it to 1 as default.
Make a parallel common event that adds 1 to the variable whenever an ally dies and subtracts 1 when an ally is revived...
I'm currently making this game - https://forums.rpgmakerweb.com/index.php?threads/dragon-ball-super-the-legacy-of-goku.136626/ and I would like some help with something. I want to create a skill using Chrono Engine ABS in RPG MV. It is the famous Kamehameha wave from the Dragon Ball Series that...
DRAGON BALL SUPER - THE LEGACY OF GOKU is an Action-Adventure Role-Playing Game which is currently in the works. I am currently engaged in making this game as an unofficial sequel to the DBZ Buu's fury GBA Game. This Game follows the same story as the DBS anime. It has its User interface and...
Well, anyway, I dont think its the best game of all time
You wouldn't say that if u played my game.
I am engaged in making a project right now. Its titled as "DBS Legacy of Goku" and its similar to the Dragon ball gba games.
Here is a screenshot for ya:
I am about to complete the God of...
Hey GG! and MechScapeZH , I have a request, can you guys create the sprite sheets for the black order? If you are interested, you can join me in doing this. I am creating an Avengers 3 game using chrono engine abs. (Pleaaase....!)
Hey! Galactic God, thanks for your sprites! I am now creating an unofficial marvel avengers 3 fan game! I have a request, can you create the sprite sheets for the black order? If you are interested, you can join me in doing this. I am creating this game using chrono engine abs.
Custom slip rates and custom ailment durations for enemies really opens up the floodgates for status effect use. I can have Poison and Time Stop affect bosses without it breaking their balance! Finally, a healthy middle ground.
(Especially after I cooked up a thing that prevents you from re-applying deadly states more than once in specific occassions.)