First things first - Yes, some people are talented beyond compare and are gifted with naturally analytical minds to the extent that they can play a bunch of games, pick them apart in their heads and realize what made those games work, and then take those elements and successfully transfer them...
You didn't have to do that. I wasn't replying to you because I thought you were aggressive - I simply replied because it seemed to pretty pertinent to what I had been saying, and I thought you raised a concern that I had already addressed.
Of course, there are plenty of reasons and concerns...
Tai has perfectly understood what I meant by my post, so if there is any more confusion on the topic, please refer to that.
I'd also like to say that this has a lot to do with style, and of course, personal preference.
I personally prefer games to be stylistically consistent. Before I...
The let me draw attention to the part where I qualified this opinion :
On the other hand, having no world-map and just a bunch of maps ruins the sense of scale for me and takes me out of the experience (FFX, looking at you) -
on one hand everything is presented as being in scale, but on...
World maps by far.
In terms of abstractions, it's the least abstract map choice you can go with to convey scope/scale short of making a large seamless world.
It's also arguably better than the huge seamless worlds because it doesn't clutter the experience with redundant and empty scenery...
I really want to adjust the distance between the individual sprites, and their locations etc on the battle screen - which part of the script do I modify to do this?
I'm using some rather large sprites, and they're essentially standing on top of each-other now, so I'd like to fix that.
Heavy work in progress - but I've pretty much settled on the visual style (light impressionism/water-color), and done a decent amount of character and monster design.
Now I just need to finish working on the U.I and make battle back-grounds, and then we're getting much closer to an alpha version.
Been a while since I posted anything on this forum.
Art from my primary project (impressionism/watercolor styled game - realize it's not for everyone, but hey. Also screw imgur for turning my pngs into lower quality jpgs)
Firstly, sociopathy has not been an accepted diagnosis to put on people for quite some time in the field.
Secondly, psychopathy is rarely used either, and then often limited to the field of criminal psychology when talking about people
who're exhibiting extreme criminal tendencies and are...
No, that's an original definition - one I do not accept at that.
The Star Wars Extended Universe is fan-fiction regardless
of whether it is tolerated and blessed by Lucas himself - as long as it is
not being made with his supervision, not distributed by him or his company, and is not...
I wish people in this thread would stop saying stuff like :
It's not just Andar (so I'm sorry for quoting you twice), but several people in this thread. This is categorically wrong.
If you have permission by the copyright holder(s) of the source material for all the material(s) you use in...
I said it once and I'll say it again - You want my credentials, you can have them. Copies
of my academic record dealing with subjects on criminology, my training credentials, and my
work accolades/letters of reference.
It's easy to talk big on the internet, and I'm not the one doing it...
Statistically speaking, I am in a high-risk group because I actually work in an occupation that means
I frequently get into contact with both criminals, and mentally unstable people.
(I wonder how comfortable you'd be sitting unarmed in a tiny van, next to an immigrant from a war-torn...
It's not my job to stop burglars - that's the work of law enforcement.
If, statistically speaking, attempting to stop a burglar increases my chance of getting hurt,
then not doing anything is preferable if I stack my life up against my property.
My life is more important than my property...
My preferred party system is a combination of
1.)Creating your own party setup by choosing who to bring with you, and
2.)A party consisting of characters with possible roles, but aren't bound to only 1 task.
In my current project you have a relatively large cast, and when the plot does not...
The irony though, is that statistically speaking, gun owners are more likely to be killed in home intrusions than non-gun owners.
What people don't seem to consider is that most intruders are not in your house to kill you - they are there to steal your
valuables. However, if they start...
On one hand, in theory, I see no reason to not include an option to skip pretty much anything and everything to allow players
to customize their own experience and prioritize their own engagement with the medium.
However, practically speaking, there is such a thing as human nature - and just...
I guess my list would go something like this -
Ghost in the Shell (The movies, Stand Alone Complex and Arise)
Samurai X (the Rurouni Kenshin OVAs. I can't stand the main anime though)
Ignoring the fact that my new apartment here in Japan is like a god damn fortress despite it also
obviously, by its facade, not being the apartment of
a particularly well-to-do person so no intruder is likely to come in, I would probably do what I did the last time I thought
Mine was a Harry Potter and The Philosophers Stone fan-game for the Don Miguel Version of RPG-Maker 2000, which I did together with
a friend in our last year or so of elementary school.
Needless to say, it was never completed.
We didn't even know how to use switches, so all non-repetitive...
It has now gotten to the point where I need detailed excel spreadsheets to track where every individual enemy on the map is, what type of enemy they are and how many rooms you need to pass through to make them respawn.
I'm simultaneously proud of my diligence and would never wish this torture on even my worst enemies.