Which addon did you activate ?
If you have ClassChangeCore Addon, I guess it could come "from" it :
You'll need to deactivate the Yanfly ClassChangeCore plugin (and the Subclass one if you have it) and my the addon and see if it works without them.
If yes, that means you have a loop in...
Thanks for the comment !
I've already planed to try to do the same with skills through SkillLearnSystem.
The problem is there will be no way to show that a skill depend on the character level.
So I think the tree will be exactly the same as the class one : You'll see for each skill what...
Yanfly Engine Plugins Addons
Introduction :These scripts are addons for Yanfly Engine Plugins (YEP).
Install Instructions :
Always place the addons under ALL the YEP scripts to avoid issues.
Check the required scripts list for each addons.
Also check the version for...
The problem with making a tree with the Skill Learn System is that it will never be nice for everyone :
Skill can require class level, other skill, item, switch, etc... And if you add level to skill you can also have a skill requiring another skill at a specific level.
It won't be possible...
That's what he said.
So now the class list from can become a class tree.
Only the icons remains, the name and level of the class are now on the right side.
You can see the requirements of each class thanks to the arrows and the text.
To navigate through the tree you can use the...
Hello RPG Makers !
I've updated the script so we have the possibility to see all the future unlockable classes in advance.
They will appear in the list but will be disabled. The requirements will be displayed under the stats changes :
The list of unlockable classes is computed once...
Here are some other updates (and the last for now) :
This one is for and give the ability to display skills you don't met the level requirement (but you still can't learn them).
I added the level requirement in the right area, so one can know what skills the class will unlock in...
Hello again !
Like I said earlier, I have some idea of upgrade for your plugins I wanted to try to implement myself and here's the first one :
Aftermath Level Up : Displaying the unlocked classes.
Everything is toggleable and parametrable through configuration...
Thanks for the awesome work you provide to the RPG Maker community with these great plugins !
I wanted to know if you ever thought about putting your scripts on a public git repository ?
It would be easier for people to keep all the scripts up to date (they all would be on...
It has now gotten to the point where I need detailed excel spreadsheets to track where every individual enemy on the map is, what type of enemy they are and how many rooms you need to pass through to make them respawn.
I'm simultaneously proud of my diligence and would never wish this torture on even my worst enemies.