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  1. How would I make an event trigger that detects when player runs certain distance?

    Tried to search for this on the forums, but I couldn't find anything related. I want to create a parallel process in the background of a map that can detect when the player sprints for more then 5 spaces. It would then give them a warning that it's not wise to run in this area. And then...

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Here is an work in progress (unfinished as of now) Music Album i'm making:


The songs are entirely made with this site:


Please tell me what you think about each song!
The game's already out there. Now what?
It has now gotten to the point where I need detailed excel spreadsheets to track where every individual enemy on the map is, what type of enemy they are and how many rooms you need to pass through to make them respawn.

I'm simultaneously proud of my diligence and would never wish this torture on even my worst enemies. :kaoswt2:
Variation two of my nameless protagonist- now with color!!
WIN_20220815_21_48_46_Pro.jpg
thoughts?

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