so.. I accidentally deleted it. *facepalm*
can someone with VX Ace please open this demo & copy the script in it?
my VX trial ended..
never mind. found it. posting here, if anyone needs it
(works for both VX Ace & RPG Maker XP)
it looks very natural and beautiful, except those dark tree tops. I always disliked this autotile. I'd edit the tileset to a have a "tight group of trees" instead, assuming you can make it tile properly, to easily make borders.
yes, that's one of the monsters. glad you like it ^^
and I actually considered a "ranger" kind of plot, where you go around helping people and monsters. I can see this working. each ranger-mission would have a specific monster to save. they can be the "basic monsters" (hatchling) which then...
Hello again. I'm working on a monster-raising RPG.
I'm looking for ways to make monsters feel special to the player. encourage emotional attachment to them.
like, no fusing two monsters, and no easy way to get 99x of the same monster. (so players will deem 98 of them inferior/useless). I was...
actually, that fits perfectly with the Sephirot, as they're combinations of each other. the sage is already a jack-of-all-trades. I can make weaker versions of each ability, and spread them to other jobs. Healer can use a bait with sedative, priests can play a lyre to heal status and lure foes...
well, there's my problem XD
I started with a base idea of the 7 sephirot which each represents a job/ playing style. I did list all the game resources to see if the jobs are useful/balanced, but didn't consider challenges the player will face. though, the main challenge is defeating monsters in...
thanks. but I have a Healer job that does healing, and my game isn't an RPG in the regular sense, there are no mages casting fire/ice attacks, etc. the shaman can be seen as a mage, though, so it's not too far?
maybe Priests can protect their team from status conditions. would that be more...
So, my game has 7 jobs the player can choose from.
they give different abilities. ie: a shepherd can lure monsters with a flute, to fight them all together.
hunters can catch animals for hides, etc, or poison monsters with a poison dart.
the shaman can see hidden things/ reveal ghosts.
Recently found this script, supposed to allow sending web requests (GET/POST)
and fits RGSS, RGSS2, RGSS3.
anyone familiar with it?
original topic at RPGMakerWeb
I can't get it to work though. feels like something silly, as it's supposed to work,
and it's a simple GET request.
here's my code...
does anonye have an old install file for RMXP?
I recently re-installed my RPG Maker XP, by downloading the trial from the official website.
sadly, there's a bug with the new version in windows 8, which makes the 'transparent' color dark red.
it's hard to see the tiles and charcaters with such...
I've noticed you've never set the variables slot_id or @item_id.
this may cause the nil error you mentioned. also, you shouldn't save both an armor and a weapon for each equipment, it's either or.
try something like:
list = actor = $game_actorsequips = actor.equipsfor i in...
Let it be known that I am very forgetful, and I often forget that I was engaged in conversation with people
here (and every other community I'm on). So if I ever stop replying to PMs or comments, please don't take it personally and just send me a reminder to reply XD