So, I was spending some time implementing the xBR set of scaling algorithms and I came across this little gem: http://forums.getpaint.net/index.php?/topic/23601-2d-image-scaling-algorithms/
Looks like I don't need to implement it now... but this program includes the xBR family as well as HQx...
Here is a great article for novice programmers to read. It talks about "cargo-cult programmers", a term that has been around for some time, but usually the people who need to understand it the most do not. There are more than a few beginners around here who this applies to, and that's ok; you're...
139 Pre-Defined Colors
I created this because I was just sick as hell of typing Color.new(...oh, wait, what is the RGB value for turquoise again? *sigh* Let's start up Paint... I was sick of it, so I copied the .NET "Color" structure, every damn one of them. The great...
Some help with uncooperative autotiles and a bit more
Mapping in VX takes some patience and practice, but it is possible to make very nice scenery using only the RTP. One of the most powerful but relatively unknown features of
RPG Maker is the ability to make exact copies of tiles already...
This just blew my mind.
RMMZ can choose Tilesize.
No complicated Plugin needed, it is a simple inbuild Option.
This means you could literally use all your rm2k3 or vx-ace Tilesets and Characktersets in RMMZ.
This also makes me curious about experimenting with smaler Tiles and higher Screen Resolutions for non RPG Games.
Did you know about this?