An hour long RPG starring a pragmatic wizard (Dova) and an energetic Demon (Krow). Containing original music and artwork! Plus secret bosses/NPCs/areas and two different endings.
Soo I've tried to do this on my own for a while, checking threads and videos but I'm pretty stuck since it's still not working:
I want to have an item that calls the boat (named bike) vehicle to my players destination.
The common event:
But nothing happens. IDK what I'm doing...
Hey Shaz, so what I want is for a text message to popup after the player walks a certain amount of steps. After they read it the event is erased so the text doesn't pop up again, and the game stops counting the players steps.
Hi, I've been trying to get this to work for a while but I'm pretty confused.
I want an event to happen after the player walks a certain number of steps.
This is what I have so far:
I've tried this too:
The text should appear after they've walked a certain number of steps, but it never...
I wish I'd been able to take a photo of the kittens at work. I love working at the pet shop... also those kittens just wanted my attention all day, but I had to stock the cat food and stick stickers on pet beds.
Of course, I did make some time for those sweet little kitties. They just wouldn't stop meowing!