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  1. Thoughts in games with many cutscenes and text?

    Honestly there's no point in trying to define what games should or shouldn't be, at the end of the day it's only a medium and nothing more. Even if it's all story and no gameplay, if the story is good and well done the game will find an audience. Plenty of successful games like this. Just make...
  2. MBS - Map Zoom

    Is it not possible to make an instant zoom? Duration 1 still takes multiple frames and Duration 0 returns the default 60. Trying to use it for an evented menu, so it's a bit iffy to watch the menu zoom in every time you open it.
  3. SRPG Engine MV - Plugins for creating Tactical Battle System

    Any way to use a static battlers for your party members (ie: high res busts)? Only plugin I know that allows this is victor's battlergraphicsetup but it doesn't seem to be compatible. I'm trying to emulate this sort of look for the 1 on 1 battle sequence, (just the battler sprite...

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That moment when I am listening to another instructor teach and I am thinking…I have been doing this for almost 30 years…I know this material…I teach this material…and you are confusing the crap out of me…let alone the students. What the actual $&@#! are you talking about? :eek:
Help me make a choice. Which one makes more sense?
A. Range style 1.pngDiamond shape
B.Range style 2.png Square shape
I created a skill that can only be used if there are enemies within the player's range. When the player's range is 2, which one do you think is more appropriate to describe the range area?
Just once I would like to see some innocent person stumble upon a body in a crime show and instead of scream they sigh and just say, "Found another one."
Can we get like a RPGM VXA Pro edition with all the limits gone!!
I drew @TheoAllen 's Cecilia~


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