How does the pathfinding in RangeControl and/or AI core works?
Ever since I put those in, the enemies lost the common sense of going around a tree to reach my characters or cross a bridge to reach them, things that didn't happen without those.
Is there a way to change turn order during a battle?
I am still using SRPG_AgiAttackPlus only because it allows the attacker to go first, but the follow-up attacks never happen. I'd like the order to go like attacker -> defender -> highest AGI battler (only basic attack if the range match) so...
From what I can gather, the length of your gauge has an infinite length.
As a user of that plugin, I can attest that gauges doesn't stretches on screen resize. There must be a function somewhere that overrides the finite gauge length, causing the error. Try putting SRPG Core at the bottom?
Woah, I've been looking for a Blade Beam animation a while back, which I did get, but only now do I see this, haha.
If you want my opinion on Mathemagicks, it can get OP real fast. I would have it set so that there is 20% chance that the value is divided by 2. It would still be OP, but at least...
Plugin Name: YEP_EventChasePlayer + YEP_EventChaseStealth
Do you have all the latest updates for the plugins in question? Last plugins update was made on the 25/06/2017
Plugin Parameter Changes: Stealth Regions = 255
Bug Explanation: When an event with the this._chaseRange = 5 came in the...
Um, is it possible to use the parameters in the damage formulas?
I have my doubts about that because I wouldn't be able to use them in a battle test, since we have to set them up in-game.
Definitely a game I have to play!
I noticed that Anemone looks away from the target when she does her second attack.
If you haven't fixed it yet, I fixed the Action Sequence for it.
<setup action>
display action
immortal: targets, true
</setup action>
<target action>
if...
I found out the hard way (AKA as getting an error) that a function was missing after I updated my RPG Maker MV.
Since I have a little knowledge about js, I went to see what was wrong when I saw the error was "undefined is not a function", and found out that the...
I am using the Jump from the Tip & Tricks, but while it used to work well in the past, after updating my plugins, I find myself with an error when the character's Jump's status leaves. It says that "undefined is not a function".
It is troublesome since one of my character relies heavily on...
ON the second picture, the two latters characters have their respective gauges removed alright, but I'd like their remaining to take the whole remaining space.
Hi Yanfly.
I have in my game only one character that uses both MP and TP, while the others only uses one of them.
So, when I disable the Show TP in Battle, it gives me this : https://gyazo.com/47c822e1605e1cae389c3808a04a7a64
in which it doesn't show the MP of the interested character...
I am using a long icon sheet, which brings my number of useable icons to 1666. However, when I came to select the latter, the icon tile of the skill was still empty, while next to it, one could see "Icon: 1666"
Here's a picture of it.
So with that problem, I wondered if there was a way to...
I'm using Force Advantage and I came up with a problem.
In the Terms tab, I left the ambush line empty, because I'm having the party leader react to it.
But when I tested and got ambushed, I got an empty window, and then the content of the common event.
Is there a way to have it so when...
How do I set a warm-up for a skill using the YEP_SkillCooldown? I read the help file through and through, but all I found regarding this are
<Skill x Warmup: +y>
<Skill x Warmup: -y>
<Skill name Warmup: +y>
<Skill name Warmup: -y>
and below...
EDIT : Obviousely, it is <Warmup...
All the artists on here always share their art, and I wanted to partake in the sharing. I wanted to show off the album art for my game's soundtrack while also showing off this song. I wanted to take a break from all the pianos/strings/jazz. I experimented with some side-chaining techniques to modulate the dub-step like synth.
Crazy idea to help people be more productive. We all upload a photo of someone who is good at nagging, cajoling, guilting, etc. you into doing what you should be doing. Then, after you have posted X amount of times in a defined period, that photo pops up with the text of "Shouldn't you be working on your game?" Just for fun.
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