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  1. Dio_Brando

    JavaScript questions that don't deserve their own thread

    what are the javascript commands for visustella? i cant seem to find a list of them.
  2. Dio_Brando

    RMMZ Visustella Party System - Replacing party info

    In VIsustella's party system, it enables me to have a party sorting system of some... sorts. However I am not too keen on showing just stats and "class" and thats it. What I want to remove is the statistics, and replace it with my traits from Visustella's Element and Trait core or combine...
  3. Dio_Brando

    RMMZ Visustella States/traits - Need a trait specific stat boost script

    bump I guess it wasnt descriptive enough. basically i just want to make it so when certain variables activate, all stats for any traits in the party increase
  4. Dio_Brando

    RMMZ [Visustella] Armor or weapon stats increases based on traits

    Is it possible for an armor or weapon to have specific stats increase more (preferably by a percentage, so 3%) if it matches a trait its associated with? (example an evil character equipping evil armor would have their defense and magic stats increase more than normal)
  5. Dio_Brando

    RMMZ Weaknesses and Resisting indicator

    When i exploit a weakness (when an element is used that the enemy is weak to) I would like for it to say that under the damage And on opposite ends when I use something that the enemy is strong against it should say resist telling the player that they should stop usign that element.
  6. Dio_Brando

    The official VisuStella notetag help thread

    is there a way to associate a trait for armor or weapons and increase stats if the actor using it matches the trait?
  7. Dio_Brando

    RMMZ Visustella States/traits - Need a trait specific stat boost script

    That works on specific variable types. Basically, a 3% boost to all stats depending on a certain variable for skills or troops. Plugin:
  8. Dio_Brando

    Galv's Map Travel MZ

    How do I make it so i can lock/disable a location until a certain condition is met?
  9. Dio_Brando

    RMMZ View trooper info

    I would like a plugin or some way to view trooper stats and weaknesses before battling.
  10. Dio_Brando

    RMMZ Enemy levels

    This works with wonders. Thanks very much
  11. Dio_Brando

    Galv's Map Travel MZ

    how do I make it so I can check if the player selected a certain location in the map?
  12. Dio_Brando

    What do you find missing in the MZ editor?

    I find it a major downgrade that maker had disabled the use of using images or spritesheets as animations so i feel like it could be brought back as an option. Though I do like the default animations. They look 60 fps at best.
  13. Dio_Brando

    RMMZ How do I MV to MZ? Yanfly's Libra

    Yanfly did this simple looking script in RPG Maker mv using skills core and visual HP Gauges. Is it possible to convert this to MZ with the new skill core by Visustella? MZ Plugins...
  14. Dio_Brando

    RMMZ Enemy levels

    The closest is: $gameTroop.changeLevel(x) - Changes the levels of all enemies to x. And $gameTroop.gainLevel(x) - Raises the levels of all enemies by x. However these affect all enemies
  15. Dio_Brando

    RMMZ Enemy levels

    EnemyGainLevel 3 by 20 - This will cause the enemy in positon 3 to gain 20 levels. and EnemyLevelChange 2 to 50 - This will reset the enemy in position 2's level to 50.
  16. Dio_Brando

    RMMZ Enemy levels

    There is. Just not for troop positions. Its something i might need because it helps me not go up to the 9999 limit.
  17. Dio_Brando

    RMMZ Enemy levels

    Theres a problem though. You can not use the plugin commands because mz removed the ability to type it out.
  18. Dio_Brando

    RMMZ Enemy levels

    Enemy levels work. I assume snatch might too based on my testing. Hm,i think I missed the enemy levels option in visu battle. I coudnt find it.
  19. Dio_Brando

    RMMZ Enemy levels

    Ah, this makes more sense now. I will try it along with yep enemy levels.

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Came back cuz of the sale. Got MZ. The System 2 advanced settings for UI are so frustrating, and I see we still hate pixel fonts. Marvelous.
Did another YouTube short. This one has like 1k views (or maybe 380? Analytics is being weird). Getting them zoomer views, yo!
Done edit sprite Raven witch char for main party.

Dirty waterfall in satelite city bekasi.
credit: Hiddeone for knight, LadyBaskerville XP to MV, whtdragon for reindeer, witch nude body by RayaneFLX
I'm really sorry I haven't done any streams. I actually just got home from the hospital after a week and a half.
I'm not dead - I promise :stickytongue:

Anyway, some pokemon inspired art (dont ask me which one tho xD)

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