I don't know if this is the right place to post this, but I was wondering if anyone else had this issue after getting the windows 11 update.... for some reason the text for RPGMMV became so small?? I've tried changing the text size and scale stuff in settings, which seems to have worked for...
Are there any plugins to give some friction for the player movement? I feel like RPGM movement can feel a bit stiff and basic sometimes, so it would be nice to have a smoother feeling for the movement.
Can't believe I didn't think about switching around the order of the keys being pressed... For some reason pressing both at the same time doesn't seem to be working for me, so I decided to get rid of the script and just do if right is pressed and then another conditional branch in that for if up...
Trying to make a platformer in MV without any plugins, and below are the common events I have for jumping so far.
Jump up works fine normally, but I also want to have a double jump feature. It would either be double pressing up, or holding up, and the holding up script I have doesn't seem to...
Sorry I wasn't clear, I want the player to have a certain sprite while the menu is open, and then change back to the default one after closing the menu. I'm not sure if I'm misunderstanding but your solution won't work for if I want to open the menu multiple times right?
You should be able to use a variable? In the event make a new variable and then go to control variables, and set the variable to random 1 ~ 2. Make a conditional branch for if the variable = 1, fight starts, and else (meaning if the variable is 2), get an item.
I'm not great with variables...
Right now I have a common event for if X is pressed a variable +1, and then a conditional branch for if the variable is even (meaning the player has pressed X once since I set the variable to 1 at the start) the player image will change, and else (if the variable is odd, meaning the player has...
I found these assets on itch.io that might work? https://kamisama887.itch.io/lorenz-fries-school-horror
I also formatted them for MV, and I can send you the tilesets if you want!
I want to have baking in my game, and I know how to use events and conditional branches to be able to do it, but I want to make it a bit more fun and interactive. Is there anyway to do something like pressing a key X amount of times to stir the batter? Or pressing a key when a bar reaches a...
Is it possible to add another keyboard button to RPG Maker? Like making a conditional branch for if a button is pressed, and being able to use a different button other than the ones shown. Are there any plugins that can do this?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.