Producer may add constant msg to save about progress, but i think enter words freely is more attractive
Is there any plugins could take some notes for your savedata in rmmv, just like this ? im sad to find nothing.....
I got it!!
Need to rewrite YEP_X_EquipRequirements line 560 to:
if (!this.hasSkill(skillId)) return false;
First create a new skill type "Equipped" and do not have to add it to any actor or class.
Then add a skill "Bow is equipped" to the skill type and all "bow" weapon (you can add seal skill...
For example, actor A can equip C or D, but he can not equip C and D at one time?
or, First, actor A can equip one of sword(weapon), shield(shield), bow(weapon) but arrow(shield) independently.
Then he can equip sword and shield at one time.
Then he can equip arrow when bow is equipped.
I set my game window 1280*720, but it shows 1920*1080 when I testing it.
i know it's a dpi problem and i set all '.exe' in 'RMMV' folder(and subfolder) with 'Instead of high DPI scaling behavior' ,but it does nothing........
Does anyone have the same problem like this ?