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  1. NIP

    How do I control what frames/sprite the sideview actor uses while affected by a state?

    I want to make the sideview enemies change their sprite based on what state they're affected by. I'm trying to use Yanfly's action sequences to do this, but I don't think I can affect how the sprite looks while it's not using a skill. Does anyone have a good solution for this?
  2. NIP

    old thread

    idk how to delete threads so uh

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I made the mistake of using CCleaner. Now I have to hack every account I have xD
Having some issues with some esthetic scripts. Mind checking my threads and help?
I've been working on character sprites :), although not far in development, I wanted to start getting sprites done before my art style changes again.
Grading exams makes me swing between being full of pride for my students and doubting everything I did this semester xD
Has it really been 50 streams? At this point it's just guilting me into pushing out a prototype. :kaoswt:

I should probably just bite the bullet and send it out, then go with my original plan to provide weekly updates.

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