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  1. Aoi Ninami

    I remember loading games from cassettes. Now those were some load times ;)

    I remember loading games from cassettes. Now those were some load times ;)
  2. Aoi Ninami

    Late-Game Boss Design - Some Food for Thought

    I don't entirely agree, because when it comes to late-game bosses, you've had the whole game to shape the player's expectations of how your game works and how it differs from the "average" RPG Maker game (if there is such a thing). One game I have completed, and which has hard and extremely...
  3. Aoi Ninami

    Cliches you like and don't like?

    Not entirely sure what you mean by "undefined" here or why it should be unrealistic. A character, even the main, can have parents who simply don't appear in the story. If the character is an adult and the story focuses on their work, especially if their work involves travel, it can be totally...
  4. Aoi Ninami

    I know the feeling. Good luck with your project!

    I know the feeling. Good luck with your project!
  5. Aoi Ninami

    Cliches you like and don't like?

    Obligatory link: https://tvtropes.org/pmwiki/pmwiki.php/Administrivia/TropesAreTools Getting back to the actual question: I actually like the idea of the protagonist with amnesia, if it's done well -- if they have appropriate emotional responses to the situation and feel believable, so that...
  6. Aoi Ninami

    Game & Map Screenshots 12

    My problem with the map is that it doesn't feel like a town. You have a tall wall around it, which must have been expensive to build and maintain, and guards stationed at the entrance... and there are a total of eight buildings. It might feel more plausible if the space between the buildings is...
  7. Aoi Ninami

    Help naming a type of magic?

    Bibliomancy is divination involving literal books.
  8. Aoi Ninami

    Help naming a type of magic?

    Bibliognosis?
  9. Aoi Ninami

    Game & Map Screenshots 12

    I see quite a lot of points for improvement, but don't be discouraged, most of these are pretty quick fixes and you will soon get used to them! * Most importantly, your cliff height is inconsistent. Exiting the bottom house, if I go round by the path to the top house, I have to climb up 3...
  10. Aoi Ninami

    How do I use a damage formula for damage on the overworld?

    I suspect that what you originally wrote for your formula is not what you intended. "2 - AGI + 1" would output 2 at AGI 1, 1 at AGI 2, 0 or negative if AGI is 3 or above. Even if you correct it by imposing a minimum of 1, the output can only ever be 1 or 2. Maybe write a short list in the...
  11. Aoi Ninami

    Useful Pacing Dialogue?

    Game dialogue should be faster than dialogue in most other media, because it forces the player away from absorption in the gameplay. That's not to say you can't have dialogue that enhances the characterisation and worldbuilding, but it should as far as possible be combined with moving the story...
  12. Aoi Ninami

    I'd be happy to take it off your hands if you don't want it.

    I'd be happy to take it off your hands if you don't want it.
  13. Aoi Ninami

    If you respect the art of game development in any way, please, do not use AI Art.

    I know this is a sideline from the main topic, but I couldn't let nonsense like this pass unchallenged. The plot of Romeo and Juliet is taken from a narrative poem by Arthur Brooke, which in turn borrows from earlier Italian sources; that much is true. But the writing of the play, the dialogue...
  14. Aoi Ninami

    Mythology

    Yes, mythology is public domain. Why are you asking this again when you already asked and got an answer?
  15. Aoi Ninami

    Is it allowed to use an altered name of something popular? (Ex. using "WhoCube" as reference to "YouTube")

    Names and titles cannot be copyrighted; they are too short to count as creative works. So, not only is there no problem with making up "50 Maids of Trey", there would also be no problem if you wanted to mention the actual novel 50 Shades of Grey within a creative work. (At least, there would be...
  16. Aoi Ninami

    Say something nice about the person above you!

    Your Ruby series was extremely helpful, and I learned a lot from it and was able to make use of what I learned to improve my game!
  17. Aoi Ninami

    Just how "big" are games? (Still can't get my head around the map issue)

    So here's the thing. There are no correct ways. You can choose whatever is best for your project and your game and story ideas. If you want your game to include both a desert and a cold mountain, there are many ways you can do it: * Instantaneous travel through portals, either between distant...
  18. Aoi Ninami

    Avy's MZ Stuff

    The night-time title screen from Day 8, as already mentioned. And now the elemental orbs are in too! I am using them for what I call Xorbs, collectables that can be given to a character to permanently increase one of their stats, and are usually the reward for solving optional puzzles in...
  19. Aoi Ninami

    Really cute!

    Really cute!
  20. Aoi Ninami

    It's not a happy time of year for me, but videogames help me get through it. Right now I am in...

    It's not a happy time of year for me, but videogames help me get through it. Right now I am in the middle of playing an excellent Legend of Grimrock II mod.

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And now a new loading screen because the other one was too "old" :kaoswt:
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I made the mistake of using CCleaner. Now I have to hack every account I have xD
Having some issues with some esthetic scripts. Mind checking my threads and help?
I've been working on character sprites :), although not far in development, I wanted to start getting sprites done before my art style changes again.
62661208_w4addaU2hBczYcr.png
62661121_AGK5FiAt2QwWjYL.png
Grading exams makes me swing between being full of pride for my students and doubting everything I did this semester xD

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