Hi, anyone knows how to make an item that only Actor 1 can use even when he/she is in a group? I have VS plugins but it only allows me to enable the usage of an item if Actor 1 is the team leader and when Actor 1 is the team leader, everyone in my team can use the item. I use this code in the...
Hi experts, was wondering if it is possible to custom the Enemy Appear animation? I'm talking about enemy appearing halfway during a battle. Currently the effect is just fade in. Was wondering if there is a jump in or slide in effect for this?
Thanks for the answer. For question two, I would like to only show weapons that have notetags. Example: Weapon 1 to 100 is empty, I would like to show weapon 101 to 150 in the encyclopedia. Based on the current method, I would need to put <cgmzencyclopediahide> in all the notetags from 1 to 100...
Hi Casper, awesome plugin. 2 questions.
1) Is it possible to show a sketch or custom image for weapons and items inside <cgmzdesc:[description]>? If yes, how do I go about referencing an image?
2) Similar to the above question, is there <cgmzencyclopediashow> notetag?
Hi all, just wanted to confirm some traits settings. If I want to create an accessory that reduces chance of being poison by 30%, do I put State Rate Poison * 70% or State Rate Poison * 30%?
This actually works pretty well. Some tweaking required. Removing state from goblin to let it die outside of condition doesn't work. Instead removing the immortal state under if then ELSE works for me. Not sure why. Another thing is I could not figure out how to hide the immortal state from...
I tried a few other conditions and all of them doesn't work and I think because my condition doesn't kick in when every enemy dies. If there is no other solution to this, I might have to tweak it so that the boss only appears after the HP is lower than a certain amount.
Hi all, I'm trying to make my goblin king appear only after all the minions are dead. There are 4 minions in total. I tried something like below but it only ends the game without getting the goblin king to appear. I can't seem to get it to work.
I get it, but what I really wanted was more templates + samples that we can tweak rather than create everything from scratch from ground up. e.g VXAce weapons sounded a lot cooler rather than just Iron->Mythirl->Dragon.
Hi all, just wondering if there are databases out there that has been prepopulated, free or for sale? E.g A downloadable MZ project with more classes, weapons, enemies, items, skills and states all pre-populated. Just asking. RMVXA had a lot more enemies and weapons by default.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.