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  1. redmedved2

    How saves work in RPGM games?

    Thank you very much!
  2. redmedved2

    How saves work in RPGM games?

    The usual files in the "save" folder should look something like this: And I just wanted to know what each of these files represent. - Why there are 6-15 save files when I only have 1 and 2 occupied save slots in the game.(that's just my case) - What "config", "global", "locale" files are for...
  3. redmedved2

    RMMV Looking to contact Fallen Angel Olivia...

    I recently encountered the same problem and solved it by deobfuscating the plugin. I don't know how ethical this is, so I won't post any links, but in fact if the description of the plugin says that you can edit the code, so deobfuscation is nothing but editing. If you need it, feel free to pm.
  4. redmedved2

    RMMV Move the indicators with Olivia weakness display plugin

    Hi, Most of her plugins are designed for side view combat, but I use the front view, and the enemy sprites are simply cropped off by the bottom of the screen. Like that: And so, the weakness display plugin adds very pretty hp bar with break shields, states and weaknesses, but it's designed for...
  5. redmedved2

    Action cutins + action sequence faces

    I know it's not good to write in my own thread, but I just found that this script doesn't work if you split it into two or more parts and it makes sense, so I have a new question, how in action sequence can I write a whole single script in several lines? All it says is that it uses the eval...
  6. redmedved2

    Action cutins + action sequence faces

    Hi, the theme of the thread is this plugin: https://atelieririna.itch.io/action-cutin-plugin I want to know is there a way to change the face while you put cutins in the actions sequence and put a specific image from images folder insead of a face. For some reason, there are no way to change...
  7. redmedved2

    Hitomi live2d plugin

    I have repeatedly written about these plugins here, but the simple problem with them is that they are very unclaimed among users and difficult to handle, and because of this help is almost impossible to find. But I'll try. I am asking about this plugin: https://github.com/hitomi/Live2D4RMMV...
  8. redmedved2

    Reasons to learn JS.

    One hand rests on the left side of the keyboard, the other on the mouse. You can't use the editor with both hands on the keyboard, half of the actions are literally mouse-based. Maybe I really don't understand something basic. I just tried to use both hands and... you can't. You can't event...
  9. redmedved2

    How to figure out what caused the error

    I just fixed it. I don't know how, it was just a miracle. I just removed the data about another model from the game. Not even the last model I added. I will not even try to explain what I did because I do not understand it, the only thing I understand is that this plugin is a minefield and I...
  10. redmedved2

    How to figure out what caused the error

    No, I had the plugin for a long time, I just added new asset. I also overwrote it several times, could this be a problem? Anyway, I need to know if there is any way I can make the game not look for missing files? Or the problem is just in the fact that in the old saves stored information about...
  11. redmedved2

    How to figure out what caused the error

    If you click on the first error in a line, the cursor appears here. This means that the error occurred here, do I understand it correctly?
  12. redmedved2

    How to figure out what caused the error

    I was working in the editor and after a certain point all my old saves just started crashing on loading. I know it's a long shot, but I can provide data as I'm trying to figure out what the problem is. The troublesome plugin is this one: github All I did was adding one new model, I haven't...
  13. redmedved2

    Reasons to learn JS.

    Thank you all guys. I'm really still thinking about whether to start or not, because unfortunately I already have a lot of responsibilities and on the one hand I understand how often I run into walls and have to go to this forum in search of help, and on the other hand I understand that one can...
  14. redmedved2

    Reasons to learn JS.

    Well, no one told me either I guess. It was my initiative and this thread was created to help me understand what JS is best for and if I should do it with my needs. And for the most part I got answers to those questions, the only thing I would like to know more specifically about is when you can...
  15. redmedved2

    Reasons to learn JS.

    I meant, will it be faster to write any event with script calls instead of using the default UI commands? Given that you will be typing pretty fast and know most of the necessary commands. But also, is there a way to show actions sequentially using script calls, not all at the same time? Like...
  16. redmedved2

    Reasons to learn JS.

    Lately I've been thinking about how to speed up or simplify the development process, to make it more comfortable. And many people say that the problem of the maker is numerous menus for every single action, but we have the ability to do it all through JS. And so I tried, and immediately ran into...
  17. redmedved2

    RMMV YEP Message core + JS

    Alright, that was fairly easy, thank you. At first glance everything is working fine, but if I find any problem, I'll come back here.
  18. redmedved2

    RMMV YEP Message core + JS

    The plugin adds the feature of displaying character name in extra box, but if I just put the: "\n<\C[23]\N[1]\C>Hello." That I usually placed in the message box in the JS code like: $gameMessage.add("\n<\C[23]\N[1]\C>Hello."); It doesn't work. I haven't found any instructions on working with...
  19. redmedved2

    Command remember problem

    Thank you. I think that was my question, how hard it is to do so, since I've never written plugins. I'll try to look at the plugin code myself, maybe I'll get lucky and accidentally find what string to pull.:biggrin:
  20. redmedved2

    Command remember problem

    Looks like it is so. The problem plugin was YEP equip battle skills and I don't really know what to do with it, because it's kind of essential plugin for me. I tried to play with it's position on the plugin list, but the only time skill command was retained is when this plugin was above all...

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Been hard at work trying to make more tactical aspects of the game a reality, if all goes well the Player, depending on the faction they choose, will;
Suffer little to no penalty for escaping battle.
Be able to manually speed up resource gathering.
Steal Special projects from rival Factions.
Slowly but surely the game dev streams accomplish the goal.... actually finishing the game. :LZSexcite:



Going to start in about 15 minutes or so for anybody interested. And of course you know you are, well at least you know now because it's been stated that you are, and obviously anything randomly stated on the Internet must be true right? :LZSwink:
Rag-Tag Team Unite!!!
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