You would delete the original, unencrypted files in your deployed project. After deleting, you're left with the encrypted files that are decrypted by the decrypter plugin. This way, your game can read the encrypted files but people looking to dig around in your game folders to steal your assets...
Hello! I would love to be able to use your encryption tool on a future project but ran into a problem when attempting to test these on a current game of mine. Attempting to run the finished .exe gave me an error from RMMV that the game's HTML file is in the 'broken' state.
Here's all of the...
Ugh-I HATE this! There's construction going on in my area and because of that my Internet connection is wonky; this site in particular keeps constantly freezing up on me; I can't even barely type a single sentence without the page freezing in the middle of it! I hope this changes soon.
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