This would help with movement, but the collision is my worry PVG uses 2.5D assets so its 80% on an angle. So using the region restrictions makes the maps "Jagged" but thanks though QPlugin looks super complex so If I can't figure it out I'll resort to something like this
Since its kinda point and click that makes sense. my mind thinks in D&D terms 90% of the time so I was trying to emulate the movement/ Combat in that sense. I'll just have to make my maps smart when building battle maps
Hey just wondering if anyone knows of a plugin that lets you replace the up down left right with a Diagonal version of them? I'm using PV Games 2.5D assets and want to make a tactics game however all the plugins only offer the traditional 4 way movement
Hey Back after....a long Quarintine, Just wondering if I have a Diagonal Movement plugin if it will work with this plugin. I'm using a 2.5D looking Asset from PV games and a lot of his modular pieces are diagonal.
No worries only asked as I have all of PVgames 2.5d assets, and all of the modular pieces are diagonal based (whole 2.5d part) I was thinking about the diagonal movement more on the lines with FF tactics and other isometric ish turn based games like shadowrun etc.
Is diagonal movement a future plan I'm cool with changing some addons etc. If it can be possible it would be amazing I plan on parralaxing with PV games modular building and the whole set is diagonal
Wondering if anyone can help me,
I am revamping my project going from rtp chibi to pV games assets. And I want to bring this plugin along for the ride but some things have me wondering.
How does this support taller sprites.
Can the character move diagonal. Is there a way to only make them move...
Wondering if there is a plugin that replaces up,down,left right. with their diagonal counter parts. No regular movement what so ever? I have a bunch of 2.5D resources and I would like to alter the movement.
Question I was wondering if there was a way to do this.
Example: I made an enemy Rat, now I would like my rats to get boosts +1 atk if they are within 5ft of another Rat. Think D&D 5e pack tactics, where as long as a creature is within range to an ally they get a automatic buff called...
Ok this look fantastic and I want to try to work around it but I have 2 questions...Is this compatible with Yanfly's Doodads and Region restrictions and 2nd does this work with 2 block tall sprites? I'm using PV game resources so It would definitely be needed for the 2nd part
a little time consuming but it will work Thanks. and you answered my next question..but My next question (3) is: ' is there a way to hinder a spells hit chance by wearing specific armor? but at the same time not hinder weapon damage, IE: Paladin wears heavy armor, and has a chance to fail his...
Ok I decided to open up my old Project where it is heavily Magic based. I have a question. I have a spell that I would like to do. It is like a damage undead spell. "Disrupt Undead" in D&D terms, essentially it is suppose to deal 1-6 damage to undead only. so if you use it on a goblin it either...
Hey ya'll
So I decided I needed a side project so I don't get demotivated from my current one, So I was thinking of what I could do that is overly different but keeping the MV feel kinda. and since I love MMA/Wrestling/street fights. I decided I would give it a shot.
So I got the Cliche'...
THANKS Frogboy after all your amazing plugins I've scrapped my project for a more D&D fantasy setting but Im cool with that but another million dollar question. I want to add cross classing like in D&D now I know I can use Yanfly's class and subclass changer. but where with your plugin certain...
Hey Ya'll quick question. I am using PVG resources for MV, now I currently have Yanflys Doodads and it is helping considerably. But My grass and roads look...dull and I would like to parallax the ground only then Doodad the rest......is this possible? I haven't done much parallax mapping
Ugh-I HATE this! There's construction going on in my area and because of that my Internet connection is wonky; this site in particular keeps constantly freezing up on me; I can't even barely type a single sentence without the page freezing in the middle of it! I hope this changes soon.
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