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  1. HELP with Variable Checker Opitimization

    I'm currently developing a game with 4 characters in the MV. I don't use the status system and what determines if a character died are variables. I am at an impasse to determine when a character is dead or alive, as in the future it could give a bug with the way in which the check is read...

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imgur links are back!
now I CAN keep getting away with NOT replacing them with updated renders!
I forgot RPG Maker even existed. Such good memories. Might boot up steam and download MV one more time
10 pieces of KFC chicken for US$12.30, delivery included. Cheap or expensive? :aswt:
Ugh-I HATE this! There's construction going on in my area and because of that my Internet connection is wonky; this site in particular keeps constantly freezing up on me; I can't even barely type a single sentence without the page freezing in the middle of it! I hope this changes soon.
Yeah, it’s cool to have friends that hang out, but get you a friend that goes grocery shopping together too.

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