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  1. RMMV Balloon Size from 48x48 to 64x64 (implemt a function from one plugin in another)

    Wow, it worked! Seems like i changed a wrong source in the plugin! Thank you!!!
  2. RMMV Balloon Size from 48x48 to 64x64 (implemt a function from one plugin in another)

    @Dutchmountain: Thanks for the info! I've already tried that, but it didn't work. Even without a plugin. I'll try again anyway and let you know! :)
  3. RMMV Balloon Size from 48x48 to 64x64 (implemt a function from one plugin in another)

    Hi Guys, im using the Plugin TF_Ballon_Ex in my Project. Now I have bought new balloons, but these are 64x64 and the rpg maker as well as the plugin can only display 48x48. The Plugin RSM Balloon Upgrade got a function to change the size to 64x64 and it works. Unfortunately i am missing some...
  4. Change Balloon Picture Size 48x48 to 64x64

    @ShadowDragon: i forgot to say: on your new .js i can see the size in parameters but it dosent work :( but thanks for help
  5. Change Balloon Picture Size 48x48 to 64x64

    Thanks for your help and try! :) Maybe i can change the size with asperite and get a better pixel quality. Otherwise i will ask an programmer to convert the size function into tf_balloon :) I keep you up to date
  6. Change Balloon Picture Size 48x48 to 64x64

    I was confused myself. I can't write a script myself, but I have some understanding now and it should actually appear in the parameters... you can insert it yourself in the rpg maker, but I tried everything yesterday. thanks :)
  7. Change Balloon Picture Size 48x48 to 64x64

    Unfortunately it does not work. Size does not appear in my menu. Additionally I tried it with the Plugin Command (example: TF_SET_BALLOON -1 1 2 12 64 0 0) Since you set the default to 64, I tried my 64x64 balloon row, but it doesn't work either. It's definitely still set to 48x48. I installed...
  8. Change Balloon Picture Size 48x48 to 64x64

    I can't tell you how grateful I am that you even try it :) I'll try it as soon as I get home! Thank you
  9. RMMV Play Battle Animation at X Y Coordinate

    bump. crazy that there is no way to play a animation on a fix x and y coordinate in battle :(
  10. Change Balloon Picture Size 48x48 to 64x64

    Thank you very much for your help and for trying!! I don't need any functions from RSM apart from the function that it shows me the balloon in 64x64. The "Frame Size" here in the picture from the RSM plugin. Otherwise I only use TF_Balloon and the plugin commands, because TF_Balloon already...
  11. Change Balloon Picture Size 48x48 to 64x64

    Hi ShadowDragon, thank you! Im at work but i will try it after work! I tried RSM above and below TF_BalloonEx. I only need the function from the RSM plugin that I can display the balloon in 64x64... The problem is that I can use the TF_Balloon via plugins to set the X and Y coordinates for...
  12. Change Balloon Picture Size 48x48 to 64x64

    I tried to increase the size from 32x32 to 48x48 but it looks horrible. To 64 isnt a Problem, bc its the "double size" -> "double pixel". I found a plugin with which the maker displays the balloon in 64x64... unfortunately this plugin crashes my other balloon plugin, which I need for more...
  13. Change Balloon Picture Size 48x48 to 64x64

    Hello, is there a way to change the Balloon Size from 48x48 to 64x64 without a plugin? A way to say the maker, he should calculate the image "Balloon" with 64x64 and not with 48x48? Thanks
  14. RMMV Play Battle Animation at X Y Coordinate

    Theres no way to play a animation on a x y coordinate in battle? i mean i searched true the whole internet but i cant believe it :D :(
  15. incredible work! which plugin do you use for footsteps? they sounds really. its like you can...

    incredible work! which plugin do you use for footsteps? they sounds really. its like you can take 3-4 sounds on one ground for variation?
  16. RMMV Play Battle Animation at X Y Coordinate

    Hey Guys, For example, when my character sprints forward in combat, I want a cloud of dust to appear behind him. So I let this play as an animation behind my character. Logically, the dust goes with him, since the animation is linked to my character. Is there a way to put a battle animation on...
  17. Battle animations on specific coordinate

    I read it. Didnt understand what you want - sorry. I think were using Yanfly BattleEngineCore with Pack 3 to move the character. There Plugins to play Battle Animations with differnet FPS, so i thought maybe someone knew if theres a plugin to give a animation a static x y coordinate without...
  18. Battle animations on specific coordinate

    bump. searching the same. my smoke animation moves with my character. maybe there is a plugin to play a animation on a x y position in battle? didnt find it yet. :/
  19. TAA_CharacterPoses (v1.3.5)

    I have only two Poses - a Run and Idle Pose. I think its important to put the different poses in one charset file with your normal 4-direction movement character.. so this file is always loaded and you have no issues. Otherwise you can use something like GALV_ImageCache and load a image before...

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