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  1. Galv_

    RMMV Delayed Effects using JavaScript

    Thanks! This was very helpful.
  2. Galv_

    Magic Skills Shared?

    I wanted to have a in battle system to swap between two classes so that's why I had ClassChangeCore. I've disabled now it for skill testing but I was wondering how I would divide the skills up independently.
  3. Galv_

    Magic Skills Shared?

    For some reason Actors 1st level class skills are shared, is their any efficient fix for this?
  4. Galv_

    RMMV Delayed Effects using JavaScript

    I read the Jump article but I don't really understand what it means ie. the actual source code
  5. Galv_

    I only descoverd he shared a name with me recently, but I've been using it since 2015 and it's...

    I only descoverd he shared a name with me recently, but I've been using it since 2015 and it's actually a shortened version of a username I had when I was younger
  6. Galv_

    It will be a while, I might be making too much for a first project; but that's just how I am.

    It will be a while, I might be making too much for a first project; but that's just how I am.
  7. Galv_

    Working on my first game Project Dodeca.

    Working on my first game Project Dodeca.
  8. Galv_

    RMMV Delayed Effects using JavaScript

    I understand I need to use states and I have most of the Yanfly plugins ready, I just need to know how to use JavaScript to expand my flexibility of these things.
  9. Galv_

    RMMV Delayed Effects using JavaScript

    I'm creating a skill to do delayed fire damage to a target and I'm looking for a JavaScript template for other delayed skills later down the line. I know virtually no JavaScript, so a breakdown of how it works would be extremely appreciated.
  10. Galv_

    RMMV Combat Help (Multicasting)

    I fixed the turn progression issue, The plugin I'm using is Dingk's Multicast Sorry for the late response, I work midnights Update: Nevermind, reread the instructions. Copied the wrong sript
  11. Galv_

    RMMV Combat Help (Multicasting)

    I'm trying to implement multicasting in my game and I learned that Yanfly's stb doesn't work for the multicast plugin I use. The Issue I'm having now is that combat becomes locked on my turn so I can't even test if the multicast works or not.
  12. Galv_

    New to Rpg Maker: Need help with plugins

    Thanks that explains a lot, it will be a little weird making the game but now that I know, I can finally start. I'm sure to need help in the future and I'll appreciate any help I can get.
  13. Galv_

    New to Rpg Maker: Need help with plugins

    Image 1 is my current value in the plugin, Image 2 is my current plugins, Image 3 is my attempt at entering 200 and Image 4 is the current max level
  14. Galv_

    New to Rpg Maker: Need help with plugins

    Yes, it accepts the changes about halfway (showing the defaut as 200 but I cannot increase the number; dispite the fact that I changed both the default and visual to be so).
  15. Galv_

    New to Rpg Maker: Need help with plugins

    Just installed MV and still having issues. I'm using the whole "Free Starter Pack Essentials Rpg Maker MV" Plugin Pack and can't edit the max level variable to anything. Even went into notepad and changed the default though there and while it shows a visual change, I still can't edit it to be...
  16. Galv_

    New to Rpg Maker: Need help with plugins

    MZ, I couldn't find a tag for it though
  17. Galv_

    New to Rpg Maker: Need help with plugins

    I was under the impression that they were functionally the same but if that isn't the case, thanks for the information.
  18. Galv_

    New to Rpg Maker: Need help with plugins

    I'm having an issue altering max variables in RPG Maker MZ using a the Yanfly Core Engine Plugin. I can't seem to find out how to implement the variables I change.

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