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  1. Yumiowari

    How do I impede running?

    The DisableFastforward worked perfectly. I really appreciate your help!
  2. Yumiowari

    How do I impede running?

    Thank you!
  3. Yumiowari

    How do I impede running?

    Hello again! I'm dealing with some issues in my project. During a cutscene, a background music should match the overall walkthrough. Therefore, if the player press ENTER, the player accelerates and everything is ruined. How do I impede running during event execution?
  4. Yumiowari

    Can I edit the menu? (and questions about the battle system)

    Thank you for the support! I searched for plugins and found one by Yanfly's: http://www.yanfly.moe/wiki/Main_Menu_Manager_(YEP) And it worked perfectly for my project :)
  5. Yumiowari

    some Icon.png issues...

    after testing, i noticed that the engine resizes the image to an multipliyer of 8 to window frame. but in hotbar it keeps the same! hotbar: window frame: no decentralization!
  6. Yumiowari

    Game & Map Screenshots 12

    É uma área bem no comecinho do meu projeto de jogo (Eo)... Eu não tenho muita gente para perguntar sobre, então vim aqui. Vocês acham que o estilo tá bom? Eu podia melhorar em algum aspecto? Obrigado ^^ [EN] It's an area at the very beginning of my game project (Eo)... I don't...
  7. Yumiowari

    burnout...

    burnout...
  8. Yumiowari

    I absolutely love your style.

    I absolutely love your style.
  9. Yumiowari

    Can I edit the menu? (and questions about the battle system)

    Hello again! I was wondering about the possibility of completely changing the game menu: basically remove the character and money windowss. Is it possible? Btw, rearrange the windows position is also viable? Also, my game will never use the battle system whitin the engine, can I remove...
  10. Yumiowari

    some Icon.png issues...

    I understand... if I don't use a 8 multiplier, the image should become decentralized I compiled a distribution... and the icon also changed too in the window frame. Maybe it's just because i were still in the engine... :rswt
  11. Yumiowari

    some Icon.png issues...

    By default, the Icon.png is 128x128 pixels, can I use 140x140? Moreover, even if I changed in the game files, it keeps the same here... when I compile a distribution, will be ok? thanks btw!
  12. Yumiowari

    RMMV Real world day/night switch?

    You're a genius!
  13. Yumiowari

    RMMV Real world day/night switch?

    I was planning to make two title screens: one for when is day in the actual world that we live in, and another for when it's night. If I get some advancements in this idea I would be glad to post it for the community (will take some time, i'm new in this engine).
  14. Yumiowari

    RMMV Changing resolution to each map.

    I've been searching for a script that let me change que game window resolution by each map. In MV, apparently you've the option to add a script to execute with an event. Altrough, I don't understand the engine's language yet. Could someone help me? For extra context: in my project, for...
  15. Yumiowari

    RMMV Real world day/night switch?

    Hello, there's a plugin that activates certain switch depending if is day or night in real world?
  16. Yumiowari

    Oh, i see, my bad :p

    Oh, i see, my bad :p
  17. Yumiowari

    Hello, there's a plugin that activates certain switch depending if is day or night in real world?

    Hello, there's a plugin that activates certain switch depending if is day or night in real world?
  18. Yumiowari

    Does someone know how the criptografy of RPG Maker works? I'm afraid of after just keeping on...

    Does someone know how the criptografy of RPG Maker works? I'm afraid of after just keeping on the engine's distribution settings I suffer by piracy... :rswt
  19. Yumiowari

    Hi :LZYyum:

    Hi :LZYyum:

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