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  1. Random Item Prefixes & Suffixes

    Say I wanted to reference this item's traits elsewhere, how would I reference the new weapon/armor/item created from this plugin? Do I have to cycle through the party's inventory to find it, or is there a simpler way?
  2. Show enemy's next move

    awesome, thanks again for this!
  3. Show enemy's next move

    I was trying to figure out how to do this for awhile, and that's a really easy and good solution. thank you @JGreene, that's pretty much what I wanted! EDIT: Is there a way to have the var newstate be some pre-made array of state ID's unique to each enemy in the database? Otherwise there would...
  4. Show enemy's next move

    Hello everyone! In slay the spire enemy's telegraph what their next action will do, like so: The big knight's the enemy and the thing above him is telling the player he's going to attack them for X damage this turn. Is there a way to replicate this in RPG Maker MV, perhaps having a state be the...

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Been too busy to stream the last couple days. But I did find some time to create the "Unwanted" dolls. :LZSexcite:
My second favourite feature from my first RM project: the shop that was an evented vending machine :3
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Made a collage or whatchamacallit with most, excluding color variations, some bosses and minibosses, of the enemies fully implemented into my rig.
This is not nearly the full list I will have.
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I made a twitter thread about finishing games! :uhappy:

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