That's still a little expensive, but only because in the place where I live 15$ is like 10% of monthly income
You're actually a great person and your plugin is cool.
Hey, hello! Remember that Vendor thing you were developing some time ago? Remember there was a cool inventory system there? Could you release it as separate system?
If you can, please do it, many people would kill for such a plugin
Takashi, How art thou doing 'ere? We all hope that project isn't closed for everdev and we will be able to get your work "once"
We understand, this is a big work, though there was more than a month since last update... Report if you are too busy to work around the project...
Guys, maybe it can be an offtopic, but could anyone of you - good scripters teach me how to, ya know, make a small separate window over some selectible (like a tooltip), 'cause I'M lurking the forums almost a week and all I've got is the we design tuttori that made my head to crush into many...
Kaelan, could you send me a tutorial about building simple tooltips that you have used at your demo?
the mouse system is Falcao`s one. [Maybe necro] I really just need to show item`s data at XYZ when the ouse is over.
Only think I need is codes and where to put them.
How to use picture instead of window?
How to define window size and placement without making everything to explode?
+ How to make windows move? ( Not so important)
+ How to use other scripts functionality within Luna Engine windows...
Excuse me for my rudeness, but I'm spent 1.5 years, trying to find perfect grid inventory, compatible with mouse and things...
I got bored and tired, encountering scripters greed and incompetency, so forgive me for my rude message.
Guys I have agreat problem.
Plugin don`t really work!
I tried to vhange plugin, to install the core plugin, to place it in libs but nothing works.
My actors don`t get points on level up and the window don`t shows
Made a collage or whatchamacallit with most, excluding color variations, some bosses and minibosses, of the enemies fully implemented into my rig.
This is not nearly the full list I will have.
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