I'm using GALV_Visual Novel Choices and Yanfly_MessageCore together to get this choice window to display the way I'm hoping, but I've run into a problem that stumped me. The first choice's line of text is aligned to the left?
The VN Choices script doesn't seem to have any parameters to control...
You are the winner! I can't believe my eyes glossed over that part of the documentation and couldn't put it together. This is much less time-consuming than putting a wait command or something else in between each message. I did have to enable word-wrapping through MessageCore which I wasn't...
I'm working with the same screen resolution in MV myself, with my experience so far I'd recommend before commissioning any art, make sure all of your systems work properly with placeholder graphics, and then swap them in. As a rule of thumb I'd always recommend getting higher resolution assets...
I gave that a shot, no change.
However I did some reading in the Yanfly MessageCore documentation and saw:
@Lady_JJ
Now I'm not using the plugin command, however my Default Rows parameter within MessageCore is set to 5 rather than default 4. I don't see any other commands or parameters that...
Hey, I need urgent help as I didn't really expect things to fall apart like this ;_;
I'm using an assortment of plug-ins, specifically Yanfly's CoreEngine, MessageCore as well as GALV_MessageBackground when it comes to dialogue windows/message boxes.
For some reason in this instance if I don't...
Good day, I was intrigued when I saw that one of the tools for MV (GENE Scene Builder) was on sale, and it looks super useful. However I plan to use Yanfly's CoreEngine and Message Core as well and naturally I fear this may not cooperate smoothly with it. I've got a different font set, custom...
No, they can play the game just like you could in playtest, it's just if they go into your 'img' folder and try to get at your face graphics, for example, instead of PNG images waiting for them, they'd just see some miscellaneous "files" that cannot be opened. They're only accessed by the game...
The encryption feature (from what I understand) converts the resources from your game like the images and music into files that cannot be edited or opened outside of the game. A good feature to prevent players from taking your game's assets and using them for their own purposes. The encryption...
Something I think about a lot is self-reflection. I feel it is probably the most helpful thing a single individual can start to change the world around them. If you don't criticize and analyze the ways you behave and react to situations, you may accidentally live a life of delusion and suck the...
Hello,
I decided to come back to the RPG Maker community after a long hiatus, I am looking forward to making some connections and using some of my knowledge to help others!
Some background maybe some of you can identify with:
I think I always knew videogames were my favorite thing, I've yet...
This is honestly how I started out when I was 13-14 years old with RPG Maker 2003. I would literally make doodles at school on standard 8.5x11 printer paper, scan it with the library photocopier/scanner, and then e-mail it to myself or put it on my chunky 512mb USB stick!
At home on my...
hi my friend, thank you for liking my post, LOL.
Do you have any contact like discord or email or what?
I want to send you direct messages to share my game and video.
I am new here first day ,how to make a game for google play store on Android I am using android mobile .I don't have coding knowledge too .so what are steps to create a game on mobile Android I don't have PC or laptop .any suggestions or guide please .
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.